1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appears in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz, 1/2009 <mailto:thomas.bretz@epfl.ch>
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19 | !
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20 | ! Copyright: CheObs Software Development, 2000-2010
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | //////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MSimRays
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28 | //
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29 | // Task to produce rays from a light source at either infinity or a given
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30 | // height from a given local sky position.
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31 | //
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32 | // The sky position is defined by an MPointingPos object in the parameter
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33 | // list (if none exists, the source is at the reflector axis). Its
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34 | // default name is "MPointingPos".
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35 | //
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36 | // The height of the light/point source is set by SetHeight in units of km.
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37 | // A value <= 0 means infinity.
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38 | //
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39 | // The number of rays produced per event is defined by SetNumPhotons(n).
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40 | // The default is 1000.
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41 | //
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42 | //////////////////////////////////////////////////////////////////////////////
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43 | #include "MSimRays.h"
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44 |
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45 | #include <TMath.h> // root >=5.20
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46 | #include <TRandom.h>
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47 | #include <TRotation.h>
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48 |
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49 | #include "MLog.h"
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50 | #include "MLogManip.h"
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51 |
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52 | #include "MParList.h"
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53 |
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54 | #include "MSpline3.h"
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55 | #include "MQuaternion.h"
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56 |
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57 | #include "MPhotonEvent.h"
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58 | #include "MPhotonData.h"
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59 |
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60 | #include "MOptics.h"
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61 | #include "MPointingPos.h"
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62 |
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63 | ClassImp(MSimRays);
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64 |
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65 | using namespace std;
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66 |
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67 | // --------------------------------------------------------------------------
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68 | //
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69 | // Default Constructor.
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70 | //
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71 | MSimRays::MSimRays(const char* name, const char *title)
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72 | : fEvt(0), fReflector(0), fPointPos(0), fSource(0),
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73 | fNumPhotons(1000), fHeight(-1), fWavelengthMin(-1), fWavelengthMax(-1),
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74 | fRandomDist(0), fNameReflector("MReflector"), fNamePointPos("MPointingPos"),
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75 | fNameSource("Source")
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76 | {
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77 | fName = name ? name : "MSimRays";
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78 | fTitle = title ? title : "Task to calculate reflection os a mirror";
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79 | }
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80 |
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81 | MSimRays::~MSimRays()
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82 | {
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83 | delete fRandomDist;
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84 | }
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85 |
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86 | // --------------------------------------------------------------------------
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87 | //
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88 | // Search for the necessary parameter containers.
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89 | //
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90 | Int_t MSimRays::PreProcess(MParList *pList)
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91 | {
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92 | fEvt = (MPhotonEvent*)pList->FindCreateObj("MPhotonEvent");
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93 | if (!fEvt)
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94 | return kFALSE;
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95 |
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96 | if (!pList->FindCreateObj("MCorsikaEvtHeader"))
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97 | return kFALSE;
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98 |
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99 | fReflector = (MOptics*)pList->FindObject(fNameReflector, "MOptics");
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100 | if (!fReflector)
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101 | {
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102 | *fLog << inf << fNameReflector << " [MOptics] not found..." << endl;
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103 | return kFALSE;
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104 | }
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105 |
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106 | fSource = (MPointingPos*)pList->FindObject(fNameSource, "MPointingPos");
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107 | if (!fSource)
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108 | {
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109 | // *fLog << inf << fNameSource << " [MPointingPos] not found..." << endl;
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110 | // return kFALSE;
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111 | }
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112 |
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113 | fPointPos = (MPointingPos*)pList->FindObject(fNamePointPos, "MPointingPos");
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114 | if (!fPointPos)
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115 | {
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116 | *fLog << inf << fNamePointPos << " [MPointingPos] not found..." << endl;
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117 | return kFALSE;
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118 | }
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119 |
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120 | return kTRUE;
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121 | }
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122 |
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123 | // --------------------------------------------------------------------------
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124 | //
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125 | // Converts the photons into the telscope coordinate frame using the
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126 | // pointing position from MPointingPos.
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127 | //
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128 | // Reflects all photons on all mirrors and stores the final photons on
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129 | // the focal plane. Also intermediate photons are stored for debugging.
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130 | //
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131 | Int_t MSimRays::Process()
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132 | {
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133 | // Get arrays from event container
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134 | fEvt->Resize(fNumPhotons);
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135 |
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136 | TClonesArray &arr = fEvt->GetArray();
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137 |
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138 | const Int_t num = arr.GetEntriesFast();
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139 |
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140 | const Double_t maxr = fReflector->GetMaxR();
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141 |
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142 | const Double_t deltazd = fSource ? fSource->GetZdRad() : 0;
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143 | const Double_t deltaaz = fSource ? fSource->GetAzRad() : 0;
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144 |
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145 | const Double_t zd = fPointPos->GetZdRad() + deltazd;
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146 | const Double_t az = fPointPos->GetAzRad() + deltaaz;
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147 |
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148 |
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149 | // cm -> m
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150 | // s -> ns
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151 | // length -> time
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152 | const Double_t conv = 1./(TMath::C()*100/1e9);
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153 |
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154 | // Local sky coordinates (direction of telescope axis)
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155 | //const Double_t zd = fPointing->GetZdRad(); // x==north
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156 | //const Double_t az = fPointing->GetAzRad();
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157 |
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158 | // Height of point source [cm] (0 means infinity)
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159 | const Double_t h = fHeight * 100000;
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160 |
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161 | // Rotation matrix to derotate sky
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162 | // For the new coordinate system see the Wiki
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163 | TRotation rot; // The signs are positive because we align the incident point on ground to the telescope axis
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164 | rot.RotateX( zd); // Rotate point on ground to align it with the telescope axis
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165 | rot.RotateZ(-az); // tilt the point from ground to make it parallel to the mirror plane
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166 |
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167 | Int_t idx = 0;
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168 | while (idx<num)
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169 | {
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170 | MPhotonData &dat = *static_cast<MPhotonData*>(arr.UncheckedAt(idx));
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171 |
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172 | Double_t x, y;
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173 | if (fHeight<0)
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174 | {
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175 | // Parallel light
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176 | // --------------
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177 | const Double_t r = gRandom->Uniform();
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178 | gRandom->Circle(x, y, maxr*TMath::Sqrt(r));
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179 | }
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180 | else
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181 | {
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182 | // Point source
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183 | // ------------
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184 | // Adapted from: http://mathworld.wolfram.com/SpherePointPicking.html
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185 | // Note that theta and phi is exchanged!
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186 |
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187 | // The maximum zenith angle is theta=atan(maxr/h)
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188 | // cos(theta) = cos(atan(maxr/h)) = 1/sqrt(1+maxr^2/h^2)
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189 | const double min_cost = 1./TMath::Sqrt(1.+maxr*maxr/h/h);
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190 | const double cos_theta = gRandom->Uniform(min_cost, 1);
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191 |
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192 | gRandom->Circle(x, y, h*TMath::Sqrt(1./cos_theta/cos_theta - 1));
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193 |
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194 | // const double cos_theta = gRandom->Uniform(ct, 1);
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195 | // const double sin_theta = TMath::Sqrt(1.-cos_theta*cos_theta);
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196 | // gRandom->Circle(x, y, h*sin_theta/cos_theta);
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197 |
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198 | // Homogeneous on a sphere
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199 | // const double phi = TMath::TwoPi() * gRandom->Uniform();
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200 | // x = sin_theta * cos(phi);
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201 | // y = sin_theta * sin(phi);
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202 | // z = cos_theta;
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203 |
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204 | // Project the photons to a plane at z=1
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205 | // x /= cos_theta;
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206 | // y /= cos_theta;
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207 | // z /= cos_theta; // z = 1
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208 |
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209 | // The radius of the sphere is h
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210 | // x *= h;
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211 | // y *= h;
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212 | // z *= h; // z = h
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213 | }
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214 |
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215 | // The is the incident direction of the photon
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216 | // h==0 means infinitiy
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217 | const TVector3 u = fHeight>0 ? TVector3(x, y, -h).Unit() : TVector3(0, 0, -1);
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218 |
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219 | // w is pointing away from the direction the photon comes from
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220 | // CORSIKA-orig: x(north), y(west), z(up), t(time)
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221 | // NOW: x(east), y(north), z(up), t(time)
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222 | MQuaternion p(TVector3(x, y, 0), fHeight>0 ? TMath::Sqrt(x*x + y*y + h*h): 0);
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223 | MQuaternion w(u, conv);
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224 |
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225 | // Rotate the coordinates into the reflector's coordinate system.
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226 | // It is assumed that the z-plane is parallel to the focal plane.
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227 | // (The reflector coordinate system is defined by the telescope orientation)
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228 | p *= rot;
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229 | w *= rot;
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230 |
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231 | // Now propagate the photon to the z-plane in the new coordinate system
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232 | p.PropagateZ0(w);
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233 |
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234 | // Shift the coordinate system to the telescope. Corsika's
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235 | // coordinate system is always w.r.t. to the particle axis
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236 | //p += impact;
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237 |
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238 | // Store new position and direction in the reflector's coordinate frame
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239 | dat.SetPosition(p);
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240 | dat.SetDirection(w);
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241 |
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242 | if (fRandomDist)
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243 | {
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244 | dat.SetWavelength(fRandomDist->FindX(gRandom->Uniform()));
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245 | }
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246 | else
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247 | {
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248 | if (fWavelengthMin>0 && fWavelengthMax>0)
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249 | dat.SimWavelength(fWavelengthMin, fWavelengthMax);
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250 | }
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251 |
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252 | idx++;
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253 | }
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254 |
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255 | // Doesn't seem to be too time consuming. But we could also sort later!
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256 | // (after cones, inside the camera)
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257 | // fEvt->Sort(kTRUE);
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258 |
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259 | return kTRUE;
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260 | }
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261 |
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262 | void MSimRays::SetDistribution(const MSpline3 &s)
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263 | {
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264 | delete fRandomDist;
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265 | fRandomDist = new MSpline3(s.GetIntegralSpline());
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266 | }
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267 |
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268 | bool MSimRays::ReadDistribution(const char *filename, const char *fmt)
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269 | {
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270 | TGraph g(filename, fmt);
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271 | if (g.GetN()<2)
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272 | return false;
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273 |
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274 | SetDistribution(MSpline3(g));
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275 | return true;
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276 | }
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277 |
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278 | // --------------------------------------------------------------------------
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279 | //
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280 | // Height: -1
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281 | // NumPhotons: 1000
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282 | //
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283 | Int_t MSimRays::ReadEnv(const TEnv &env, TString prefix, Bool_t print)
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284 | {
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285 | Bool_t rc = kFALSE;
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286 | if (IsEnvDefined(env, prefix, "Height", print))
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287 | {
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288 | rc = kTRUE;
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289 | fHeight = GetEnvValue(env, prefix, "Height", fHeight);
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290 | }
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291 | if (IsEnvDefined(env, prefix, "NumPhotons", print))
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292 | {
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293 | rc = kTRUE;
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294 | fNumPhotons = GetEnvValue(env, prefix, "NumPhotons", (Int_t)fNumPhotons);
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295 | }
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296 |
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297 | return rc;
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298 | }
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