Last change
on this file since 20033 was 19917, checked in by tbretz, 5 years ago |
Added a possibility to produce a pre-defined wavelength distirbution.
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File size:
1.8 KB
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1 | #ifndef MARS_MSimRays
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2 | #define MARS_MSimRays
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3 |
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4 | #ifndef MARS_MTask
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5 | #include "MTask.h"
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6 | #endif
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7 |
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8 | class MParList;
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9 | class MSpline3;
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10 | class MGeomCam;
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11 | class MPointingPos;
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12 | class MPhotonEvent;
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13 | class MCorsikaEvtHeader;
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14 |
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15 | class MOptics;
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16 |
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17 | class MSimRays : public MTask
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18 | {
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19 | private:
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20 | MPhotonEvent *fEvt; //! Event storing the photons
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21 | MOptics *fReflector; //! Geometry of the reflector
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22 | MPointingPos *fPointPos; //! Direction the telescope is pointing to
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23 | MPointingPos *fSource; //! Direction the rays are coming from relative to the telescope
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24 |
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25 | UInt_t fNumPhotons; // Number of photons to be produced
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26 | Double_t fHeight; //[km] Height of point source (<=0 means infinity)
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27 |
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28 | Double_t fWavelengthMin;
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29 | Double_t fWavelengthMax;
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30 |
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31 | MSpline3 *fRandomDist; //!
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32 |
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33 | TString fNameReflector;
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34 | TString fNamePointPos;
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35 | TString fNameSource;
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36 |
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37 | // MParContainer
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38 | Int_t ReadEnv(const TEnv &env, TString prefix, Bool_t print);
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39 |
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40 | // MTask
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41 | Int_t PreProcess(MParList *pList);
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42 | Int_t Process();
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43 |
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44 | public:
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45 | MSimRays(const char *name=NULL, const char *title=NULL);
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46 | ~MSimRays();
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47 |
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48 | void SetNameReflector(const char *name="MReflector") { fNameReflector = name; }
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49 | void SetNamePointPos(const char *name="MPointingPos") { fNamePointPos = name; }
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50 | void SetNameSource(const char *name="Source") { fNameSource = name; }
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51 |
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52 | void SetHeight(Double_t h=-1) { fHeight=h; }
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53 | void SetNumPhotons(UInt_t n) { fNumPhotons=n; }
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54 |
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55 | void SetWavelengthRange(Double_t min, Double_t max) { fWavelengthMin = min; fWavelengthMax = max; }
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56 | void SetDistribution(const MSpline3 &s);
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57 | bool ReadDistribution(const char *filename, const char *fmt="%lg %lg");
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58 |
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59 | // MSimRays
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60 | ClassDef(MSimRays, 0) // Task to simulate a source for rays
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61 | };
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62 |
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63 | #endif
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