| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Oscar Blanch 1/2005 <mailto:blanch@ifae.es>
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| 19 | !
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| 20 | ! Copyright: MAGIC Software Development, 2000-2003
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | /////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MGainFluctuationCam
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| 28 | //
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| 29 | /////////////////////////////////////////////////////////////////////////////
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| 30 | #include "MGainFluctuationCam.h"
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| 31 |
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| 32 | #include <math.h>
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| 33 | #include <limits.h>
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| 34 | #include <fstream>
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| 35 |
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| 36 | #include <TArrayD.h>
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| 37 | #include <TCanvas.h>
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| 38 |
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| 39 | #include "MLog.h"
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| 40 | #include "MLogManip.h"
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| 41 |
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| 42 | #include "MGeomCam.h"
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| 43 | #include "MGeomPix.h"
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| 44 |
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| 45 | ClassImp(MGainFluctuationCam);
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| 46 | ClassImp(MGainFluctuationCamIter);
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| 47 |
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| 48 | using namespace std;
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| 49 |
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| 50 | // --------------------------------------------------------------------------
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| 51 | //
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| 52 | // Creates a MGainFluctuationPix object for each pixel in the event
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| 53 | //
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| 54 | MGainFluctuationCam::MGainFluctuationCam(const char *name, const char *title) : fNumPixels(0)
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| 55 | {
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| 56 | fName = name ? name : "MGainFluctuationCam";
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| 57 | fTitle = title ? title : "(Gain Fluctuation)-Event Information";
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| 58 |
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| 59 | fPixels = new TClonesArray("MGainFluctuationPix", 0);
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| 60 | }
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| 61 |
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| 62 |
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| 63 | // --------------------------------------------------------------------------
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| 64 | //
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| 65 | // reset counter and delete netries in list.
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| 66 | //
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| 67 | void MGainFluctuationCam::Reset()
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| 68 | {
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| 69 | fNumPixels = 0;
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| 70 | fMaxIndex = -1;
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| 71 | fLut.Set(0);
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| 72 | // fPixels->Delete();
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| 73 | }
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| 74 |
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| 75 | void MGainFluctuationCam::FixSize()
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| 76 | {
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| 77 | fLut.Set(fMaxIndex+1);
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| 78 |
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| 79 | if (fPixels->GetEntriesFast() == (Int_t)fNumPixels)
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| 80 | return;
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| 81 |
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| 82 | fPixels->ExpandCreateFast(fNumPixels);
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| 83 | }
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| 84 |
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| 85 | // --------------------------------------------------------------------------
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| 86 | //
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| 87 | // Dump the gain fluctuation event to *fLog
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| 88 | //
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| 89 | void MGainFluctuationCam::Print(Option_t *) const
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| 90 | {
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| 91 | const Int_t entries = fPixels->GetEntries();
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| 92 |
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| 93 | *fLog << GetDescriptor() << dec << endl;
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| 94 | *fLog << " Number of Pixels: " << fNumPixels << "(" << entries << ")" << endl;
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| 95 |
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| 96 | for (Int_t i=0; i<entries; i++ )
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| 97 | (*this)[i].Print();
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| 98 | }
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| 99 |
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| 100 | Float_t MGainFluctuationCam::GetGain(int i) const
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| 101 | {
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| 102 | const MGainFluctuationPix &pix = (*this)[i];
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| 103 |
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| 104 | return pix.GetGain();
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| 105 | }
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| 106 |
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| 107 | // --------------------------------------------------------------------------
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| 108 | //
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| 109 | // get the minimum number of photons of all valid pixels in the list
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| 110 | // If you specify a geometry the number of photons is weighted with the
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| 111 | // area of the pixel
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| 112 | //
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| 113 | Float_t MGainFluctuationCam::GetGainMin(const MGeomCam *geom) const
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| 114 | {
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| 115 | if (fNumPixels <= 0)
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| 116 | return -5.;
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| 117 |
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| 118 | const UInt_t n = geom->GetNumPixels();
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| 119 |
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| 120 | Float_t minval = FLT_MAX;
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| 121 |
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| 122 | for (UInt_t i=0; i<fNumPixels; i++)
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| 123 | {
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| 124 | const MGainFluctuationPix &pix = (*this)[i];
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| 125 |
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| 126 | const UInt_t id = pix.GetPixId();
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| 127 | if (id<0 || id>=n)
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| 128 | continue;
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| 129 |
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| 130 | Float_t testval = pix.GetGain();
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| 131 |
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| 132 | if (testval < minval)
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| 133 | minval = testval;
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| 134 | }
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| 135 |
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| 136 | return minval;
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| 137 | }
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| 138 |
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| 139 | // --------------------------------------------------------------------------
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| 140 | //
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| 141 | // get the maximum number of photons of all valid pixels in the list
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| 142 | // If you specify a geometry the number of photons is weighted with the
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| 143 | // area of the pixel
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| 144 | //
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| 145 | Float_t MGainFluctuationCam::GetGainMax(const MGeomCam *geom) const
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| 146 | {
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| 147 | if (fNumPixels <= 0)
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| 148 | return 50.;
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| 149 |
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| 150 | const UInt_t n = geom->GetNumPixels();
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| 151 |
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| 152 | Float_t maxval = -FLT_MAX;
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| 153 |
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| 154 | for (UInt_t i=0; i<fNumPixels; i++)
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| 155 | {
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| 156 | const MGainFluctuationPix &pix = (*this)[i];
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| 157 |
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| 158 | const UInt_t id = pix.GetPixId();
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| 159 | if (id<0 || id>=n)
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| 160 | continue;
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| 161 |
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| 162 | Float_t testval = pix.GetGain();
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| 163 |
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| 164 | if (testval > maxval)
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| 165 | maxval = testval;
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| 166 | }
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| 167 | return maxval;
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| 168 | }
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| 169 |
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| 170 |
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| 171 | // --------------------------------------------------------------------------
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| 172 | //
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| 173 | // Return a pointer to the pixel with the requested idx. NULL if it doesn't
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| 174 | // exist. The Look-up-table fLut is used. If its size is zero (according
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| 175 | // to Rene this will happen if an old class object is loaded) we still
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| 176 | // try to search in the array.
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| 177 | //
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| 178 | MGainFluctuationPix *MGainFluctuationCam::GetPixById(Int_t idx) const
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| 179 | {
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| 180 | if (idx<0)
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| 181 | return 0;
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| 182 |
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| 183 | if (fLut.GetSize()>0)
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| 184 | {
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| 185 | if (idx>=fLut.GetSize())
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| 186 | return 0;
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| 187 | return fLut[idx]<0 ? 0 : (MGainFluctuationPix*)(fPixels->UncheckedAt(fLut[idx]));
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| 188 | }
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| 189 |
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| 190 | TIter Next(fPixels);
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| 191 | MGainFluctuationPix *pix = NULL;
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| 192 |
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| 193 | while ((pix=(MGainFluctuationPix*)Next()))
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| 194 | if (pix->GetPixId()==idx)
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| 195 | return pix;
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| 196 |
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| 197 | return NULL;
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| 198 | }
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| 199 |
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| 200 | MGainFluctuationPix *MGainFluctuationCam::AddPixel(Int_t idx, Float_t gain)
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| 201 | {
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| 202 | //
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| 203 | // If this is too slow or takes to much space we might use
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| 204 | // MGeomApply and an InitSize member function instead.
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| 205 | //
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| 206 | if (idx>=fLut.GetSize())
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| 207 | {
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| 208 | const Int_t n = fLut.GetSize();
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| 209 | fLut.Set(idx*2+1); //idx+1 is slower than idx*2+1
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| 210 | for (int i=n; i<idx*2+1; i++)
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| 211 | fLut[i] = -1;
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| 212 | }
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| 213 |
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| 214 | fLut[idx] = fNumPixels;
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| 215 | if (idx>fMaxIndex)
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| 216 | fMaxIndex=idx;
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| 217 |
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| 218 | return new ((*fPixels)[fNumPixels++]) MGainFluctuationPix(idx, gain);
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| 219 | }
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| 220 |
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| 221 | // --------------------------------------------------------------------------
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| 222 | //
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| 223 | // Returns, depending on the type flag:
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| 224 | //
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| 225 | // 0: Number of Photons*PixRatio
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| 226 | // 1: Error*sqrt(PixRatio)
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| 227 | // 2: Cleaning level = Num Photons*sqrt(PixRatio)/Error
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| 228 | // 3: Number of Photons
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| 229 | // 4: Error
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| 230 | // 5: Island index
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| 231 | //
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| 232 | Bool_t MGainFluctuationCam::GetPixelContent(Double_t &val, Int_t idx,const MGeomCam&, Int_t type) const
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| 233 | {
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| 234 | MGainFluctuationPix *pix = GetPixById(idx);
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| 235 |
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| 236 | switch (type)
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| 237 | {
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| 238 | case 1:
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| 239 | val = pix->GetGain();
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| 240 | return kTRUE;
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| 241 | }
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| 242 | return kTRUE;
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| 243 | }
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| 244 |
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| 245 | void MGainFluctuationCam::DrawPixelContent(Int_t num) const
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| 246 | {
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| 247 | *fLog << warn << "MGainFluctuationCam::DrawPixelContent - not available." << endl;
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| 248 | }
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| 249 |
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| 250 | TObject *MGainFluctuationCamIter::Next()
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| 251 | {
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| 252 | if (!fUsedOnly)
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| 253 | return TObjArrayIter::Next();
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| 254 |
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| 255 | MGainFluctuationPix *pix;
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| 256 | while ((pix = (MGainFluctuationPix*)TObjArrayIter::Next()))
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| 257 | return pix;
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| 258 | return pix;
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| 259 | }
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