| 1 | /* ======================================================================== *\
|
|---|
| 2 | !
|
|---|
| 3 | ! *
|
|---|
| 4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
|
|---|
| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
|
|---|
| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
|
|---|
| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
|
|---|
| 8 | ! *
|
|---|
| 9 | ! * Permission to use, copy, modify and distribute this software and its
|
|---|
| 10 | ! * documentation for any purpose is hereby granted without fee,
|
|---|
| 11 | ! * provided that the above copyright notice appears in all copies and
|
|---|
| 12 | ! * that both that copyright notice and this permission notice appear
|
|---|
| 13 | ! * in supporting documentation. It is provided "as is" without express
|
|---|
| 14 | ! * or implied warranty.
|
|---|
| 15 | ! *
|
|---|
| 16 | !
|
|---|
| 17 | !
|
|---|
| 18 | ! Author(s): Thomas Bretz, 3/2003 <mailto:tbretz@astro.uni-wuerzburg.de>
|
|---|
| 19 | !
|
|---|
| 20 | ! Copyright: CheObs Software Development, 2000-2009
|
|---|
| 21 | !
|
|---|
| 22 | !
|
|---|
| 23 | \* ======================================================================== */
|
|---|
| 24 |
|
|---|
| 25 | /////////////////////////////////////////////////////////////////////////////
|
|---|
| 26 | //
|
|---|
| 27 | // MagicReversi
|
|---|
| 28 | // ------------
|
|---|
| 29 | //
|
|---|
| 30 | // Camera Display Games: Reversi
|
|---|
| 31 | //
|
|---|
| 32 | // Start the game by:
|
|---|
| 33 | // MagicReversi reversi;
|
|---|
| 34 | //
|
|---|
| 35 | // Rules:
|
|---|
| 36 | // ------
|
|---|
| 37 | //
|
|---|
| 38 | // Use the mouse to put a stone at some place. If between your newly
|
|---|
| 39 | // placed stone and the next stone (in a row) of your color are stones
|
|---|
| 40 | // of other colors this stones are won by you. You can only place a
|
|---|
| 41 | // stone if you win at least one stone from your 'enemy'. If you
|
|---|
| 42 | // cannot do so, you are skipped. If nobody can make a move anymore
|
|---|
| 43 | // the game is over. The player has won who has the most stones in
|
|---|
| 44 | // his own color.
|
|---|
| 45 | // The present player is indicated by <*>
|
|---|
| 46 | // Use the Escape key to abort a game.
|
|---|
| 47 | // If the game was aborted or has been stopped youcan access the
|
|---|
| 48 | // options in the context menu.
|
|---|
| 49 | //
|
|---|
| 50 | ////////////////////////////////////////////////////////////////////////////
|
|---|
| 51 | #include "MagicReversi.h"
|
|---|
| 52 |
|
|---|
| 53 | #include <iostream>
|
|---|
| 54 |
|
|---|
| 55 | #include <KeySymbols.h>
|
|---|
| 56 |
|
|---|
| 57 | #include <TText.h>
|
|---|
| 58 | #include <TMarker.h>
|
|---|
| 59 | #include <TRandom.h>
|
|---|
| 60 | #include <TCanvas.h>
|
|---|
| 61 | #include <TClonesArray.h>
|
|---|
| 62 | #include <TInterpreter.h>
|
|---|
| 63 |
|
|---|
| 64 | #include "MH.h"
|
|---|
| 65 |
|
|---|
| 66 | #include "MGeomPix.h"
|
|---|
| 67 | #include "MGeomCamCT1.h"
|
|---|
| 68 | #include "MGeomCamMagic.h"
|
|---|
| 69 |
|
|---|
| 70 | ClassImp(MagicReversi);
|
|---|
| 71 |
|
|---|
| 72 | using namespace std;
|
|---|
| 73 |
|
|---|
| 74 | /*
|
|---|
| 75 | const Int_t MagicReversi::fColorBombs[7] = {
|
|---|
| 76 | 22,
|
|---|
| 77 | kYellow,
|
|---|
| 78 | kGreen,
|
|---|
| 79 | kBlue,
|
|---|
| 80 | kCyan,
|
|---|
| 81 | kMagenta,
|
|---|
| 82 | kRed
|
|---|
| 83 | };
|
|---|
| 84 | */
|
|---|
| 85 | void MagicReversi::Free()
|
|---|
| 86 | {
|
|---|
| 87 | if (!fGeomCam)
|
|---|
| 88 | return;
|
|---|
| 89 |
|
|---|
| 90 | fText->Delete();
|
|---|
| 91 | fFlags->Delete();
|
|---|
| 92 |
|
|---|
| 93 | delete fText;
|
|---|
| 94 | delete fFlags;
|
|---|
| 95 |
|
|---|
| 96 | delete fGeomCam;
|
|---|
| 97 | }
|
|---|
| 98 |
|
|---|
| 99 | void MagicReversi::ChangeCamera()
|
|---|
| 100 | {
|
|---|
| 101 | static Bool_t ct1=kFALSE;
|
|---|
| 102 |
|
|---|
| 103 | cout << "Change to " << (ct1?"Magic":"CT1") << endl;
|
|---|
| 104 |
|
|---|
| 105 | if (ct1)
|
|---|
| 106 | SetNewCamera(new MGeomCamMagic);
|
|---|
| 107 | else
|
|---|
| 108 | SetNewCamera(new MGeomCamCT1);
|
|---|
| 109 |
|
|---|
| 110 | ct1 = !ct1;
|
|---|
| 111 |
|
|---|
| 112 | Reset();
|
|---|
| 113 | }
|
|---|
| 114 |
|
|---|
| 115 | void MagicReversi::SetNewCamera(MGeomCam *geom)
|
|---|
| 116 | {
|
|---|
| 117 | Free();
|
|---|
| 118 |
|
|---|
| 119 | //
|
|---|
| 120 | // Set new camera
|
|---|
| 121 | //
|
|---|
| 122 | fGeomCam = geom;
|
|---|
| 123 |
|
|---|
| 124 | //
|
|---|
| 125 | // create the hexagons of the display
|
|---|
| 126 | //
|
|---|
| 127 | fNumPixels = fGeomCam->GetNumPixels();
|
|---|
| 128 | fRange = fGeomCam->GetMaxRadius();
|
|---|
| 129 |
|
|---|
| 130 | //
|
|---|
| 131 | // Construct all hexagons. Use new-operator with placement
|
|---|
| 132 | //
|
|---|
| 133 | // fNumBombs = fNumPixels/5;
|
|---|
| 134 |
|
|---|
| 135 | fText = new TClonesArray("TText", fNumPixels);
|
|---|
| 136 | fFlags = new TClonesArray("TMarker", fNumPixels);
|
|---|
| 137 | fColors.Set(fNumPixels);
|
|---|
| 138 |
|
|---|
| 139 | for (UInt_t i=0; i<fNumPixels; i++)
|
|---|
| 140 | {
|
|---|
| 141 | const MGeom &pix = (*fGeomCam)[i];
|
|---|
| 142 |
|
|---|
| 143 | TText &t = *new ((*fText)[i]) TText;
|
|---|
| 144 | t.SetTextFont(122);
|
|---|
| 145 | t.SetTextAlign(22); // centered/centered
|
|---|
| 146 | t.SetTextSize(0.3*pix.GetT()/fRange);
|
|---|
| 147 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 148 | t.SetBit(kNoContextMenu|kCannotPick);
|
|---|
| 149 | #endif
|
|---|
| 150 |
|
|---|
| 151 | TMarker &m = *new ((*fFlags)[i]) TMarker(pix.GetX(), pix.GetY(), kOpenStar);
|
|---|
| 152 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 153 | m.SetBit(kNoContextMenu|kCannotPick);
|
|---|
| 154 | #endif
|
|---|
| 155 | }
|
|---|
| 156 | }
|
|---|
| 157 |
|
|---|
| 158 | /*
|
|---|
| 159 | // ------------------------------------------------------------------------
|
|---|
| 160 | //
|
|---|
| 161 | // Draw all pixels of the camera
|
|---|
| 162 | // (means apend all pixelobjects to the current pad)
|
|---|
| 163 | //
|
|---|
| 164 | void MagicReversi::DrawHexagons()
|
|---|
| 165 | {
|
|---|
| 166 | for (UInt_t i=0; i<fNumPixels; i++)
|
|---|
| 167 | (*this)[i].Draw();
|
|---|
| 168 | }
|
|---|
| 169 | */
|
|---|
| 170 |
|
|---|
| 171 | void MagicReversi::Init()
|
|---|
| 172 | {
|
|---|
| 173 | //
|
|---|
| 174 | // Make sure, that the object is destroyed when the canvas/pad is
|
|---|
| 175 | // destroyed. Make also sure, that the interpreter doesn't try to
|
|---|
| 176 | // delete it a second time.
|
|---|
| 177 | //
|
|---|
| 178 | SetBit(kCanDelete);
|
|---|
| 179 | gInterpreter->DeleteGlobal(this);
|
|---|
| 180 |
|
|---|
| 181 | fNumUsers = 2;
|
|---|
| 182 |
|
|---|
| 183 | Draw();
|
|---|
| 184 | }
|
|---|
| 185 |
|
|---|
| 186 | // ------------------------------------------------------------------------
|
|---|
| 187 | //
|
|---|
| 188 | // default constructor
|
|---|
| 189 | //
|
|---|
| 190 | MagicReversi::MagicReversi()
|
|---|
| 191 | : fGeomCam(NULL), fDone(NULL)
|
|---|
| 192 | {
|
|---|
| 193 | SetNewCamera(new MGeomCamMagic);
|
|---|
| 194 |
|
|---|
| 195 | Init();
|
|---|
| 196 | }
|
|---|
| 197 |
|
|---|
| 198 | MagicReversi::MagicReversi(const MGeomCam &geom)
|
|---|
| 199 | : fGeomCam(NULL), fDone(NULL)
|
|---|
| 200 | {
|
|---|
| 201 | SetNewCamera(static_cast<MGeomCam*>(geom.Clone()));
|
|---|
| 202 |
|
|---|
| 203 | Init();
|
|---|
| 204 | }
|
|---|
| 205 |
|
|---|
| 206 | // ------------------------------------------------------------------------
|
|---|
| 207 | //
|
|---|
| 208 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
|
|---|
| 209 | //
|
|---|
| 210 | MagicReversi::~MagicReversi()
|
|---|
| 211 | {
|
|---|
| 212 | Free();
|
|---|
| 213 |
|
|---|
| 214 | for (int i=0; i<6; i++)
|
|---|
| 215 | delete fUsrTxt[i];
|
|---|
| 216 |
|
|---|
| 217 | if (fDone)
|
|---|
| 218 | delete fDone;
|
|---|
| 219 | }
|
|---|
| 220 |
|
|---|
| 221 | // ------------------------------------------------------------------------
|
|---|
| 222 | //
|
|---|
| 223 | // This is called at any time the canvas should get repainted.
|
|---|
| 224 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
|
|---|
| 225 | // that the camera image doesn't get distorted by resizing the canvas.
|
|---|
| 226 | //
|
|---|
| 227 | void MagicReversi::Paint(Option_t *opt)
|
|---|
| 228 | {
|
|---|
| 229 | const Float_t r = fGeomCam->GetMaxRadius();
|
|---|
| 230 |
|
|---|
| 231 | MH::SetPadRange(-r, -r, r, r*1.1);
|
|---|
| 232 |
|
|---|
| 233 | TAttLine line;
|
|---|
| 234 | TAttFill fill;
|
|---|
| 235 |
|
|---|
| 236 | // FIXME:
|
|---|
| 237 | for (UInt_t i=0; i<fNumPixels; i++)
|
|---|
| 238 | {
|
|---|
| 239 | const MGeom &pix = (*fGeomCam)[i];
|
|---|
| 240 |
|
|---|
| 241 | fill.SetFillColor(fColors[i]);
|
|---|
| 242 | pix.PaintPrimitive(line, fill);
|
|---|
| 243 |
|
|---|
| 244 | //
|
|---|
| 245 | // Adopt absolute sized of markers to relative range
|
|---|
| 246 | //
|
|---|
| 247 | Float_t r = (*fGeomCam)[i].GetT()*gPad->XtoAbsPixel(1)/325;
|
|---|
| 248 | GetFlag(i)->SetMarkerSize(20.0*r/fRange);
|
|---|
| 249 |
|
|---|
| 250 | if (pix.TestBit(kHasFlag))
|
|---|
| 251 | GetFlag(i)->Paint();
|
|---|
| 252 |
|
|---|
| 253 | GetText(i)->Paint();
|
|---|
| 254 | }
|
|---|
| 255 | }
|
|---|
| 256 |
|
|---|
| 257 | // ------------------------------------------------------------------------
|
|---|
| 258 | //
|
|---|
| 259 | // Call this function to draw the camera layout into your canvas.
|
|---|
| 260 | // Setup a drawing canvas. Add this object and all child objects
|
|---|
| 261 | // (hexagons, etc) to the current pad. If no pad exists a new one is
|
|---|
| 262 | // created.
|
|---|
| 263 | //
|
|---|
| 264 | void MagicReversi::Draw(Option_t *option)
|
|---|
| 265 | {
|
|---|
| 266 | //
|
|---|
| 267 | // if no canvas is yet existing to draw into, create a new one
|
|---|
| 268 | //
|
|---|
| 269 | if (!gPad)
|
|---|
| 270 | new TCanvas("MagicReversi", "Magic Reversi", 0, 0, 800, 800);
|
|---|
| 271 |
|
|---|
| 272 | gPad->SetBorderMode(0);
|
|---|
| 273 |
|
|---|
| 274 | //
|
|---|
| 275 | // Append this object, so that the aspect ratio is maintained
|
|---|
| 276 | // (Paint-function is called)
|
|---|
| 277 | //
|
|---|
| 278 | AppendPad(option);
|
|---|
| 279 |
|
|---|
| 280 | //
|
|---|
| 281 | // Draw the title text
|
|---|
| 282 | //
|
|---|
| 283 | for (int i=0; i<6; i++)
|
|---|
| 284 | {
|
|---|
| 285 | fUsrTxt[i] = new TText;
|
|---|
| 286 | fUsrTxt[i]->SetTextAlign(13); // left/bottom
|
|---|
| 287 | fUsrTxt[i]->SetTextSize(0.03);
|
|---|
| 288 | fUsrTxt[i]->SetTextColor(kRed+i);
|
|---|
| 289 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 290 | fUsrTxt[i]->SetBit(kNoContextMenu|kCannotPick);
|
|---|
| 291 | #endif
|
|---|
| 292 | fUsrTxt[i]->Draw();
|
|---|
| 293 | }
|
|---|
| 294 |
|
|---|
| 295 | //
|
|---|
| 296 | // Reset the game pad
|
|---|
| 297 | //
|
|---|
| 298 | Reset();
|
|---|
| 299 | }
|
|---|
| 300 |
|
|---|
| 301 | void MagicReversi::Update()
|
|---|
| 302 | {
|
|---|
| 303 | int i;
|
|---|
| 304 | for (i=0; i<fNumUsers; i++)
|
|---|
| 305 | {
|
|---|
| 306 | TString txt = "Pixels: ";
|
|---|
| 307 | txt += fUsrPts[i];
|
|---|
| 308 |
|
|---|
| 309 | if (fNumUser==i)
|
|---|
| 310 | txt += " <*>";
|
|---|
| 311 |
|
|---|
| 312 | fUsrTxt[i]->SetText(-fRange*0.95, fRange-(i+1)*fRange*0.06, txt);
|
|---|
| 313 | }
|
|---|
| 314 | for (; i<6; i++)
|
|---|
| 315 | fUsrTxt[i]->SetText(0, 0, "");
|
|---|
| 316 | }
|
|---|
| 317 |
|
|---|
| 318 | void MagicReversi::TwoPlayer()
|
|---|
| 319 | {
|
|---|
| 320 | fNumUsers = 2;
|
|---|
| 321 | Reset();
|
|---|
| 322 | }
|
|---|
| 323 |
|
|---|
| 324 | void MagicReversi::ThreePlayer()
|
|---|
| 325 | {
|
|---|
| 326 | fNumUsers = 3;
|
|---|
| 327 | Reset();
|
|---|
| 328 | }
|
|---|
| 329 |
|
|---|
| 330 | void MagicReversi::FourPlayer()
|
|---|
| 331 | {
|
|---|
| 332 | fNumUsers = 4;
|
|---|
| 333 | Reset();
|
|---|
| 334 | }
|
|---|
| 335 |
|
|---|
| 336 | void MagicReversi::FivePlayer()
|
|---|
| 337 | {
|
|---|
| 338 | fNumUsers = 5;
|
|---|
| 339 | Reset();
|
|---|
| 340 | }
|
|---|
| 341 |
|
|---|
| 342 | void MagicReversi::SixPlayer()
|
|---|
| 343 | {
|
|---|
| 344 | fNumUsers = 6;
|
|---|
| 345 | Reset();
|
|---|
| 346 | }
|
|---|
| 347 |
|
|---|
| 348 | // ------------------------------------------------------------------------
|
|---|
| 349 | //
|
|---|
| 350 | // reset the all pixel colors to a default value
|
|---|
| 351 | //
|
|---|
| 352 | void MagicReversi::Reset()
|
|---|
| 353 | {
|
|---|
| 354 | if (fDone)
|
|---|
| 355 | {
|
|---|
| 356 | delete fDone;
|
|---|
| 357 | fDone = NULL;
|
|---|
| 358 | }
|
|---|
| 359 |
|
|---|
| 360 | for (UInt_t i=0; i<fNumPixels; i++)
|
|---|
| 361 | {
|
|---|
| 362 | fColors[i] = kEmpty;
|
|---|
| 363 | (*fGeomCam)[i].ResetBit(kUserBits);
|
|---|
| 364 |
|
|---|
| 365 | GetFlag(i)->SetMarkerColor(kBlack);
|
|---|
| 366 | GetText(i)->SetText(0, 0, "");
|
|---|
| 367 | }
|
|---|
| 368 |
|
|---|
| 369 | fNumUser = 0;
|
|---|
| 370 |
|
|---|
| 371 | for (int i=0; i<6; i++)
|
|---|
| 372 | fUsrPts[i]=0;
|
|---|
| 373 |
|
|---|
| 374 | for (int i=1; i<5*fNumUsers; i++)
|
|---|
| 375 | {
|
|---|
| 376 | fColors[i-1] = i%fNumUsers+kRed;
|
|---|
| 377 | fUsrPts[i%fNumUsers]++;
|
|---|
| 378 | }
|
|---|
| 379 |
|
|---|
| 380 | Update();
|
|---|
| 381 |
|
|---|
| 382 | gPad->SetFillColor(22);
|
|---|
| 383 |
|
|---|
| 384 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 385 | SetBit(kNoContextMenu);
|
|---|
| 386 | #endif
|
|---|
| 387 | }
|
|---|
| 388 |
|
|---|
| 389 | void MagicReversi::Done()
|
|---|
| 390 | {
|
|---|
| 391 | Int_t max = 0;
|
|---|
| 392 | Int_t winner = 0;
|
|---|
| 393 |
|
|---|
| 394 | for (int i=0; i<6; i++)
|
|---|
| 395 | if (fUsrPts[i]>max)
|
|---|
| 396 | {
|
|---|
| 397 | winner = i;
|
|---|
| 398 | max = fUsrPts[i];
|
|---|
| 399 | }
|
|---|
| 400 |
|
|---|
| 401 | TString txt = "Player #";
|
|---|
| 402 | txt += winner+1;
|
|---|
| 403 | txt += " wins (";
|
|---|
| 404 | txt += max;
|
|---|
| 405 | txt += ")";
|
|---|
| 406 |
|
|---|
| 407 | fDone = new TText(0, 0, txt);
|
|---|
| 408 | fDone->SetTextColor(kWhite);
|
|---|
| 409 | fDone->SetTextAlign(22);
|
|---|
| 410 | fDone->SetTextSize(0.05);
|
|---|
| 411 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 412 | fDone->SetBit(kNoContextMenu|kCannotPick);
|
|---|
| 413 | #endif
|
|---|
| 414 | fDone->Draw();
|
|---|
| 415 |
|
|---|
| 416 | gPad->SetFillColor(winner+kRed);
|
|---|
| 417 |
|
|---|
| 418 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,01,06)
|
|---|
| 419 | ResetBit(kNoContextMenu);
|
|---|
| 420 | #endif
|
|---|
| 421 | }
|
|---|
| 422 |
|
|---|
| 423 | Bool_t MagicReversi::Flip(Int_t origidx, Bool_t flip)
|
|---|
| 424 | {
|
|---|
| 425 | const Int_t col = kRed+fNumUser;
|
|---|
| 426 |
|
|---|
| 427 | int test[6] = {0,0,0,0,0,0};
|
|---|
| 428 |
|
|---|
| 429 | for (int dir=MGeomPix::kRightTop; dir<=MGeomPix::kLeftTop; dir++)
|
|---|
| 430 | {
|
|---|
| 431 | Int_t idx = origidx;
|
|---|
| 432 | Int_t length = 0;
|
|---|
| 433 |
|
|---|
| 434 | while (1)
|
|---|
| 435 | {
|
|---|
| 436 | idx = fGeomCam->GetNeighbor(idx, dir);
|
|---|
| 437 | if (idx<0 || fColors[idx]==kEmpty)
|
|---|
| 438 | break;
|
|---|
| 439 |
|
|---|
| 440 | if (fColors[idx]==col)
|
|---|
| 441 | {
|
|---|
| 442 | if (length!=0)
|
|---|
| 443 | test[dir] = length;
|
|---|
| 444 | break;
|
|---|
| 445 | }
|
|---|
| 446 |
|
|---|
| 447 | length++;
|
|---|
| 448 | }
|
|---|
| 449 | }
|
|---|
| 450 |
|
|---|
| 451 | int cnt = 0;
|
|---|
| 452 |
|
|---|
| 453 | for (int dir=MGeomPix::kRightTop; dir<=MGeomPix::kLeftTop; dir++)
|
|---|
| 454 | {
|
|---|
| 455 | Int_t idx = origidx;
|
|---|
| 456 |
|
|---|
| 457 | if (test[dir])
|
|---|
| 458 | cnt++;
|
|---|
| 459 |
|
|---|
| 460 | if (flip)
|
|---|
| 461 | for (int i=0; i<test[dir]; i++)
|
|---|
| 462 | {
|
|---|
| 463 | idx = fGeomCam->GetNeighbor(idx, dir);
|
|---|
| 464 |
|
|---|
| 465 | fUsrPts[fColors[idx]-kRed]--;
|
|---|
| 466 | fUsrPts[fNumUser]++;
|
|---|
| 467 |
|
|---|
| 468 | fColors[idx] = col;
|
|---|
| 469 | }
|
|---|
| 470 | }
|
|---|
| 471 |
|
|---|
| 472 | return cnt ? kTRUE : kFALSE;
|
|---|
| 473 | }
|
|---|
| 474 |
|
|---|
| 475 | Bool_t MagicReversi::CheckMoves()
|
|---|
| 476 | {
|
|---|
| 477 | for (unsigned int i=0; i<fNumPixels; i++)
|
|---|
| 478 | if (fColors[i]==kEmpty && Flip(i, kFALSE))
|
|---|
| 479 | return kTRUE;
|
|---|
| 480 | return kFALSE;
|
|---|
| 481 | }
|
|---|
| 482 |
|
|---|
| 483 | // ------------------------------------------------------------------------
|
|---|
| 484 | //
|
|---|
| 485 | // Execute a mouse event on the camera
|
|---|
| 486 | //
|
|---|
| 487 | void MagicReversi::ExecuteEvent(Int_t event, Int_t px, Int_t py)
|
|---|
| 488 | {
|
|---|
| 489 | if (event==kMouseMotion || event==kMouseEnter || event==kMouseLeave ||
|
|---|
| 490 | event==kButton1Up || event==kButton2Up || event==kButton3Up ||
|
|---|
| 491 | event==kButton1Motion || event==kButton2Motion || event==kButton3Motion ||
|
|---|
| 492 | event==kButton2Double || event==kButton3Double ||
|
|---|
| 493 | fDone)
|
|---|
| 494 | return;
|
|---|
| 495 |
|
|---|
| 496 | if (event==kKeyPress && py==kKey_Escape)
|
|---|
| 497 | {
|
|---|
| 498 | Done();
|
|---|
| 499 | gPad->Modified();
|
|---|
| 500 | gPad->Update();
|
|---|
| 501 | return;
|
|---|
| 502 | }
|
|---|
| 503 |
|
|---|
| 504 | UInt_t idx;
|
|---|
| 505 | for (idx=0; idx<fNumPixels; idx++)
|
|---|
| 506 | if ((*fGeomCam)[idx].DistancetoPrimitive(px, py)<=0)
|
|---|
| 507 | break;
|
|---|
| 508 |
|
|---|
| 509 | if (idx==fNumPixels)
|
|---|
| 510 | return;
|
|---|
| 511 |
|
|---|
| 512 | if (event==kButton1Down && fColors[idx]==kEmpty)
|
|---|
| 513 | {
|
|---|
| 514 | if (!Flip(idx, kTRUE))
|
|---|
| 515 | return;
|
|---|
| 516 |
|
|---|
| 517 | fUsrPts[fNumUser]++;
|
|---|
| 518 |
|
|---|
| 519 | fColors[idx] = kRed+fNumUser;
|
|---|
| 520 |
|
|---|
| 521 | Int_t start = fNumUser;
|
|---|
| 522 |
|
|---|
| 523 | fNumUser++;
|
|---|
| 524 | fNumUser%=fNumUsers;
|
|---|
| 525 |
|
|---|
| 526 | while (!CheckMoves())
|
|---|
| 527 | {
|
|---|
| 528 | cout << "Sorry, no moves possible for player #" << fNumUser << endl;
|
|---|
| 529 | fNumUser++;
|
|---|
| 530 | fNumUser%=fNumUsers;
|
|---|
| 531 |
|
|---|
| 532 | if (fNumUser==start)
|
|---|
| 533 | {
|
|---|
| 534 | Done();
|
|---|
| 535 | break;
|
|---|
| 536 | }
|
|---|
| 537 | }
|
|---|
| 538 |
|
|---|
| 539 | Update();
|
|---|
| 540 | }
|
|---|
| 541 |
|
|---|
| 542 | gPad->Modified();
|
|---|
| 543 | }
|
|---|