'use strict';
TTVCanvas.prototype.getFontSize = function(ctx, font)
{
var rc = [];
ctx.font = font;
rc[0] = ctx.measureText('WWWWI').width;
ctx.font = "bold "+font;
rc[1] = ctx.measureText('WWWWI').width;
ctx.font = "lighter "+font;
rc[2] = ctx.measureText('WWWWI').width;
return rc;
}
TTVCanvas.prototype.waitForFonts = function()
{
var s = this;
if (s.fontsize)
{
var ctx = s.canvas.getContext('2d');
var f1 = "300px sans";
var f2 = "300px serif";
var f3 = "300px "+s.fontFamily+", sans";
var f4 = "300px "+s.fontFamily+", serif";
var rc1 = s.getFontSize(ctx, f1);
var rc2 = s.getFontSize(ctx, f2);
var rc3 = s.getFontSize(ctx, f3);
var rc4 = s.getFontSize(ctx, f4);
var test0 = rc3[0]!=rc4[0] || rc3[0]==rc1[0] || rc4[0]==rc2[0];
var test1 = rc3[1]!=rc4[1] || rc3[1]==rc1[1] || rc4[1]==rc2[1];
var test2 = rc3[2]!=rc4[2] || rc3[2]==rc1[2] || rc4[2]==rc2[2];
if (test0 || test1 || test2)
{
setTimeout(function() { s.waitForFonts(); }, 20);
return;
}
s.normalFontName = "normal " +s.fontsize+"px "+s.fontFamily;
s.boldFontName = "bold " +s.fontsize+"px "+s.fontFamily;
s.lightFontName = "lighter "+s.fontsize+"px "+s.fontFamily;
ctx.font = s.normalFontName;
var fw = ctx.measureText('W').width;
ctx.font = s.boldFontName;
var bw = ctx.measureText('W').width;
ctx.font = s.lightFontName;
var lw = ctx.measureText('W').width;
var mx = Math.max(fw, bw, lw);
s.normalFontOffset = parseInt((mx-fw)/2, 10);
s.boldFontOffset = parseInt((mx-bw)/2, 10);
s.lightFontOffset = parseInt((mx-lw)/2, 10);
s.font = { };
s.font.charHeight = s.fontsize;
s.font.charWidth = mx;
s.debug("Using font-family '"+s.fontFamily+"' ["+mx+" x "+s.fontsize+"]");
s.readyCheck();
return;
}
// this callback may be called immediately, so we must make sure
// everything is set up for it beforehand
new TTVFont(s.fontName, function (f) {
s.font = f;
s.readyCheck();
}, s.options.debug);
if (s.boldFontName)
{
new TTVFont(s.boldFontName, function (f) {
s.boldfont = f;
s.readyCheck();
}, s.options.debug);
}
}
/**
* @class TTVCanvas
* @constructor
* @public
*
* This objects handles the canvas update and interacts with the
* emulator.
*
* @param {Node} canvas
* A canvas element
*
* @param {Object} options
*
* - font: the name or url of the font to be loaded (without extension)
*
- boldfont: the name or url of the boldfont to be loaded (without extension)
*
- autoResize: allow the canvas to be resized when the theoretical size is known
*
- callback: a callback called in case of special events
*
- onReady: a callback called when everything is readily setup
*
- width: the width of the terminal in characters
*
- height: the height of the terminal in characters
*
- fontsize: if fontsize is given the cnavas-element text rendering
* engine is used for text rendering. This might not work on all
* browsers.
*
- fontfamily: The font-family, if manual canvas-rendering is
* switched on with fontsize>0. Do not choose variable size fonts.
* Note that the code is waiting for the font to be loaded. So if
* the font cannot be loaded, it will wait forever.
*
*/
function TTVCanvas(canvas, options)
{
// -0- -1- -2- -3- -4- -5- -6- -7-
// black red green yellow blue magenta cyan white
var stdRGB = ['#000000', '#b21818', '#18b218', '#b26818', '#1818b2', '#b218b2', '#18b2b2', '#b2b2b2'];
var hiRGB = ['#686868', '#ff5454', '#54ff54', '#ffff54', '#5454ff', '#ff54ff', '#54ffff', '#ffffff'];
var s = this;
if ( !(canvas instanceof HTMLCanvasElement) )
throw new Error("First argument to TTVCanvas constructor must be an HTMLCanvasElement (was "+canvas+")");
//s.stdColors = clone(stdColors);
//s.hiColors = clone(hiColors);
s.stdRGB = clone(stdRGB);
s.hiRGB = clone(hiRGB);
s.fontName = 'qemu-vgafont';
s.fontFamily = 'monospace';
s.onReady = [];
s.canvas = canvas;
s.debug = function(txt)
{
options.debug ? options.debug("canvasview.js: "+txt) : alert("canvasview.js: "+txt);
}
s.options = options;
if (options.fontsize) s.fontsize = options.fontsize;
if (options.autoResize) s.autoResize = options.autoResize;
if (options.font) s.fontName = options.font;
if (options.fontfamily) s.fontFamily = options.fontfamily;
if (options.boldfont) s.boldFontName = options.boldfont;
if (options.autoResize) s.autoResize = options.autoResize;
if (options.callback) s.callback = options.callback;
if (options.onReady) s.onReady.push(options.onReady);
s.cursor = { };
s.cursor.x = 0;
s.cursor.y = 0;
s.cursor.visible = true;
s.emu = new TTVEmulator({
debug: s.options.debug,
debugLevel: s.options.debugLevel,
width: s.options.width,
height: s.options.height,
change: function(y, minx, maxx)
{
s.makeSpanDirty(y, minx, maxx);
},
cursor: function(x, y, vis)
{
if (x >= s.emu.width)
x = s.emu.width - 1;
// signal that the old and new position
// must be redrawn with the next update
s.makeSpanDirty(y, x, x);
s.makeSpanDirty(s.cursor.y, s.cursor.x, s.cursor.x);
//s.makeSpanDirty(s.cursor.cur.y, s.cursor.cur.x, s.cursor.cur.x);
s.cursor.x = x;
s.cursor.y = y;
s.cursor.visible = vis;
},
special: function(obj)
{
if (!s.callback)
return;
if (obj.title || obj.icon)
s.callback(obj);
if (obj.border)
{
var col = obj.border[0];
// Because of 'fontWidth' this must not be
// called before the fonts are ready!
if (col>=0 && col<8)
{
s.callback({ 'border': s.stdRGB[col], 'width': obj.border[1]*s.font.charWidth });
return;
}
if (col>=10 && col<18)
{
s.callback({ 'border': s.hiRGB[col%10], 'width': obj.border[1]*s.font.charWidth });
return;
}
s.callback({ 'border': null });
}
/*
if (obj.bell)
{
}
*/
}
});
s.parser = new TTVParser(s.emu, s.options.debug);
s.dirtySpans = [];
for (var y = 0; y < s.emu.height; y++)
s.dirtySpans[y] = { min: 0, max: s.emu.width-1 };
// Now wait until the fonts are ready
setTimeout(function() { s.waitForFonts(); }, 1);
return this;
};
/**
* Callback which is called when the fonts are loaded. When
* the fonts are ready, and a boldfont was set, the consistency
* of their size is checked. If autoSize was set, the canvas is
* resized automatically according to the font size. Then a
* canvas update is forced and the ready-callbacks are invoked.
*
* @private
*
*/
TTVCanvas.prototype.readyCheck = function ()
{
if (!this.fontsize)
{
if (!this.font)
return;
if (this.boldFontName)
{
if (!this.boldfont)
return;
if (this.font.charWidth != this.boldfont.charWidth ||
this.font.charHeight != this.boldfont.charHeight)
{
this.debug("Normal font size ["+this.font.charWidth+"x"+this.font.charHeight+"] and "+
"bold font size ["+this.boldfont.charWidth+"x"+this.font.charHeight+"] mismatch");
this.boldfont = undefined;
}
}
}
if (this.autoResize)
{
this.canvas.setAttribute('width', this.emu.width * this.font.charWidth);
this.canvas.setAttribute('height', this.emu.height * this.font.charHeight);
}
this.updateCanvas();
this.onReady.forEach(function (fn) { fn(); });
};
/**
* @returns
* an object which is a current state snapshot or the
* emulator and the parser;
*/
TTVCanvas.prototype.snapshot = function()
{
return {
emulator: this.emu.freeze(),
parser: this.parser.getBuffer()
};
};
/**
* Takes a snapshop as set with snapshot() and configures
* the emulator and parser accordingly
*
* @param {Object} obj
* The snapshot object as returned by snapshot()
*/
TTVCanvas.prototype.thaw = function(obj)
{
this.emu.thaw(obj.emulator);
this.parser.setBuffer(obj.parser);
};
/**
* Used to signal a change of a given region which will cause it to be
* updated with the next draw-update
*
* @param {Number} y
* The index of the row which contains the changes
*
* @param {Number} minx
* The starting index of the column
*
* @param {Number} maxx
* The index of the last column
*/
TTVCanvas.prototype.makeSpanDirty = function(y, minx, maxx)
{
if (y>=this.emu.height || minx<0 || maxx>=this.emu.width)
throw Error("makeSpanDirty "+y+" "+this.emu.height+" "+minx+ " "+maxx+ " "+this.emu.width);
var s = this.dirtySpans[y];
if (s.min>minx)
s.min = minx;
if (s.max9 || bold ? this.hiRGB : this.stdRGB)[fcolor];
bg = (bcolor>9 ? this.hiRGB : this.stdRGB)[bcolor];
}
else
{
bg = (fcolor>9 || bold ? this.hiRGB : this.stdRGB)[fcolor];
fg = (bcolor>9 ? this.hiRGB : this.stdRGB)[bcolor];
}
/*
if (!fg)
{
this.debug("FGcolor @ "+x+"/"+y+" ["+fcolor+"]");
fg = '#167ff0';
}
if (!bg)
{
this.debug("BGcolor @ "+x+"/"+y+" ["+bcolor+"]");
bg = '#167ff0';
}
if (this.fontsize) //33s
{
// font-style font-variant font-weight font-size/line-height font-family
// font-style: normal, italic, oblique
// font-variant: normal, small-caps
// font-weight: normal, bold, bolder, lighter (100-900)
ctx.fillStyle = bg;
ctx.fillRect(x*w, y*h, w, h);
if (ch.charCodeAt(0)!=32)
{
ctx.fillStyle = fg;
var font = bold ? this.boldFontName : this.fontName;
if (save!=font)
ctx.font = save = font;
ctx.fillText(ch, x*w, (y+1)*h);
}
}
else*/ // 27s
{
if (bold && this.boldfont)
this.boldfont.drawChar(ctx, ch, x*w, y*h, fg, bg);
else
this.font.drawChar(ctx, ch, x*w, y*h, fg, bg);
}
// konsole
// \033]50;CursorShape=0\007 block
// \033]50;CursorShape=1\007 vertical line on the left
// \033]50;CursorShape=2\007 underline
// note: this is not super efficient
if (this.emu.scr.c.underline[idx])// || (show && !this.emu.scr.c.blink[idx])
{
if (fg != strokeColor)
{
ctx.stroke();
ctx.strokeStyle = strokeColor = fg;
ctx.beginPath();
}
ctx.moveTo(x*w, (y+1)*h-1);
ctx.lineTo((x+1)*w, (y+1)*h-1);
}
}
span.min = this.emu.width-1;
span.max = 0;
}
}
else // 30s
{
// This is trying to minimize the frequence of color and font changes
for (var y = 0; y < this.emu.height; y++)
{
var span = this.dirtySpans[y];
for (var x = span.min; x <= span.max; x++)
{
var idx = y*this.emu.width+x;
var show = this.cursor.x==x && this.cursor.y==y && this.cursor.visible;
// Display cursor (fixme: could be any cursor)
var bg;
if (!show)
{
var bcolor = this.emu.scr.c.bcolor[idx]%10;
bg = (bcolor>9 ? this.hiRGB : this.stdRGB)[bcolor];
}
else
{
var fcolor = this.emu.scr.c.fcolor[idx]%10;
bg = (fcolor>9 || this.emu.scr.c.bold[idx] ? this.hiRGB : this.stdRGB)[fcolor];
}
if (color!=bg)
ctx.fillStyle = color = bg;
ctx.fillRect(x*w, y*h, w, h);
}
for (var x = span.min; x <= span.max; x++)
{
var idx = y*this.emu.width+x;
var bold = this.emu.scr.c.bold[idx];
var ch = this.emu.scr.c.text[idx];
var show = this.cursor.x==x && this.cursor.y==y && this.cursor.visible;
var fg;
if (!show)
{
var fcolor = this.emu.scr.c.fcolor[idx]%10;
fg = (fcolor>9 || bold ? this.hiRGB : this.stdRGB)[fcolor];
}
else
{
var bcolor = this.emu.scr.c.bcolor[idx]%10;
fg = (bcolor>9 ? this.hiRGB : this.stdRGB)[bcolor];
}
if (ch.charCodeAt(0)!=32)
{
if (color!=fg)
ctx.fillStyle = color = fg;
var font = this.normalFontName;
var offset = this.normalFontOffset;
if (bold)
{
font = this.boldFontName;
offset = this.boldFontOffset;
}
if (this.emu.scr.c.lowintensity[idx])
{
font = this.lightFontName;
offset = this.lightFontOffset;
}
if (save!=font)
ctx.font = save = font;
ctx.fillText(ch, x*w+offset, (y+1)*h);
ctx.stroke();
}
if (this.emu.scr.c.underline[idx])// || (show && !this.emu.scr.c.blink[idx])
{
if (fg != strokeColor)
{
ctx.stroke();
ctx.strokeStyle = strokeColor = fg;
ctx.beginPath();
}
ctx.moveTo(x*w, (y+1)*h-1);
ctx.lineTo((x+1)*w, (y+1)*h-1);
}
}
span.min = this.emu.width-1;
span.max = 0;
}
}
ctx.stroke();
}