Changeset 1672 for trunk/MagicSoft/Simulation
- Timestamp:
- 12/09/02 17:35:09 (22 years ago)
- Location:
- trunk/MagicSoft/Simulation/Detector/ReflectorII/doc
- Files:
-
- 2 edited
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trunk/MagicSoft/Simulation/Detector/ReflectorII/doc/Tdas0211.tex
r1671 r1672 359 359 $y_{camera}$) of the photon impact point on the camera plane were 360 360 given in the telescope system (x'', y'', z'') described in 361 fig. \ref{ telecoor}. This was a bit confusing (a rotation of the361 fig. \ref{coorsystems}. This was a bit confusing (a rotation of the 362 362 telescope in the zenith axis resulted in a displacement in x'' of the 363 363 images), in particular it would have been messy when working in wobble
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