Changeset 18230


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Timestamp:
06/18/15 12:20:33 (10 years ago)
Author:
dneise
Message:
first note about libraries ...
File:
1 edited

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  • branches/FACT++_scripts_refactoring/explicit_changelog

    r18222 r18230  
     118.06.2016:
     2-----------
     3
     4Start of Refactoring.
     5
     6The entire FACT++/scripts folder contains ~5k lines of JS code, hardly documented at all. Yes, there are comments, but this is mostly commented out code, not anything that tries make the design choices clear to the reader.But this is not what worries me most.
     7
     8Mostly I am worried about, what I like to call "global include with side-effects".
     9AFAIK in ECMAScript 5 there is nothing like an include command, but in our FACT++ JS dialect, we have include(). From what I infer, this function will simply insert the mentioned script at its own position. Much like the C-preprocessor would execute a #include.
     10
     11This means, by including another script, one does not only make new functions and objects available, but one can also (unknowingly) execute code. Even more, this inserted script is inserted into the global scope (mostly), so it has access to all the variables and functions, previously defined and can alter them. So that after an include(), one cannot be sure about the state ones variables. I can imagine, a nice source of error would be the following:
     12
     13As script works nicely, but somebody needs additional output, so a new variable is created in the top of Main.js:
     14
     15        var i_am_already_used_inside_an_included_script = some_value;
     16
     17Further down the line, there is an include(), which alters the value of "i_am_already_used_inside_an_included_script", because it happened to use the same variable name.
     18
     19Further down, our new variable has a different value, and we just don't see why.
     20
     21#-------------------------------------------------------------
     22
     23So to sum it up. I would like it best, when.
     24
     25A) There are no scripts to be included, that have side-effects.
     26        I.e. All scripts, which are included into the Main.js or any other main-like script, should only create new functions, or reference types (aka classes), but never call any function or instanciate new objects.
     27
     28B) Even better: Scripts, which are written, to be included into a main-like script, should simply create their own scope. If they have their own scope, of course they may create instances of new classes, or any other variable, which stays bound to the
     29scope of the script. They still *should not* execute any code, I'd say.
     30
     31Example:
     32        # great_functions.js
     33
     34        var great_functions = {
     35
     36                scoped_variable1 : "foo",
     37
     38                great_function1 : function(parameter1){
     39                        console.out(parameter1);
     40                },
     41               
     42                great_function2 :function(){
     43                        console.out(this.scoped_variable1);
     44                },
     45        };
     46
     47Use the functions from great_functions.js like:
     48
     49        include("great_functions.js");
     50        great_functions.great_function1("foo");         // --> foo
     51        great_functions.scoped_variable1 = "bar";
     52        great_functions.great_function2();                      // --> bar
     53       
     54
     55C) If one wants to create a lot of funtions, which should go into one single scope, like a library for example. I'd suggest to do it like this:
     56
     57Create a folder for the library and inside that folder create a file called like the library as well.
     58
     59new_lib/
     60   |
     61   |----new_lib.js
     62   |
     63   |----part1.js
     64   |
     65   |----part2.js
     66
     67Let new_lib.js create the scope and include all parts of the library inside new_lib.js:
     68
     69        # new_lib.js
     70
     71        var new_lib = {};
     72        include("part1.js");
     73        include("part2.js");
     74
     75Then inside the parts of the library (names can be chosen arbitraryly of course.) attach the new functions or reference types to the namespace created in new_lib.js:
     76
     77        # par1.js
     78
     79        new_lib.a_function = function(){
     80                // do something astonishing!
     81        };
     82
     83
     84Of course all this heavily relies on convention, and not to break the convention. But I think, it would work. In the main-like script, which wants to use a_function() just do:
     85
     86        # main_like.js
     87
     88        include("new_lib/new_lib.js");
     89        new_lib.a_function();
     90
     91
     92
     93# --------------------------------------------------------------
     94
     95So there we are ... I am now on the mission of scoping scripts and removing side-effects.
     96
     97I'll start with side-effects, because they are much worse, than missing scope.
     98
     99So I'll start with "CheckFTU.js", which is included in "Startup.js"
     100
     101Okay, took me 5 minutes. not bad.
     102
     103next is:
     104"CheckUnderflow.js"
     105
     106Okay so, this is more tricky. CheckUnderflow.js includes 4 more scripts.
     107        CheckStates.js is included in CheckUnderflow.js *and* in Startup.js
     108
     109I think, it is time to invent something like include-guards. So, when a library is included another time, it checks, weather it was already included. Maybe like this:
     110
     111        # library.js
     112        // this should be the global context, *if* include('library.js')
     113        // was called in a global context.
     114        if (!('library' in this)){
     115                var library = {
     116                        some_func : function(){
     117
     118                        },
     119                        another_func : function(){
     120
     121                        },
     122                };
     123        }
     124        //maybe even:
     125        else{
     126                console.out("multiple include of 'library.js' ");
     127        }
     128
     129So I add, this new "include guard" to CheckFTU.js quickly.
     130
     131Still we need to decide, what we want to do, when include() is called
     132inside a libraries scope. Currently it would be included, into that namespace, and stay there. Which is probably just fine. So...
     133let's got for it, and see how it works.
     134
     135# ------------------------------------------------------------------------
     136So CheckUnderflow.js is done. Now I look at: CheckStates.js which is included by CheckUnderflow.js.
     137
     138Okay, I'm done inside CheckStates.js, now I need to see, how the functions are called.
     139
     140While doing CheckStates.js, I realized, that functions which are part of a scope now, cannot refer to each other directly, as they could do before.
     141Now when once function inside a library wants to call another function, it must refer to it, using this. This is a bit more to write, but it makes it also clear, where the function, which is called, comes from. So for the sake of expliciteness. I'll do it.
     142
     143Now I do Hist1D.js and Hist2D.js. Also I must say, I found a little library, being defined inside CheckUnderflow, which is the Func object.
     144
     145So I will create a Func.js for this.
     146# ----------------------------------------------------------------------
     147
     148Okay now I look at takeRun.js
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