Index: trunk/MagicSoft/Mars/macros/testenv.C
===================================================================
--- trunk/MagicSoft/Mars/macros/testenv.C	(revision 1902)
+++ trunk/MagicSoft/Mars/macros/testenv.C	(revision 1902)
@@ -0,0 +1,79 @@
+void testenv()
+{
+    // Setup for all MHMatrix objects is done by:
+    // MHMatrix.Column0: ...
+    //
+    // This can be overwritten for a MHMatrix called MatrixGammas by:
+    // MatrixGammas.Column0;
+    //
+    // This can be overwritten for all MHMatrix in one Job by:
+    // Job1.MHMatrix.Column0;
+    //
+    // This can be overwritten for a MHMatrix called MatrixGammas in one Job by:
+    // Job1.MatrixGammas.Column0;
+    //
+    TEnv env(".marsrc");
+
+    //
+    // For developers: Set this to kTRUE to see how the TEnv file
+    // entries are checked.
+    //
+    Bool_t print = kFALSE;
+
+    // ------------ Job 1 -------------------
+    if (env.GetValue("Job1", kFALSE))
+    {
+        cout << "++++++++++++++++++ Job 1 +++++++++++++++++++" << endl;
+        MParList plist1;
+        MTaskList tlist1;
+
+        plist1.AddToList(&tlist1);
+
+        MReadMarsFile read1("Events");
+
+        MHMatrix matrix1("MatrixGammas");
+
+        MFillH fillm1(&matrix1);
+        plist1.AddToList(&matrix1);
+
+        tlist1.AddToList(&read1);
+        tlist1.AddToList(&fillm1);
+
+        MEvtLoop evtloop1("Job1");
+        evtloop1.SetParList(&plist1);
+        cout << "--------------------------------------------" << endl;
+        evtloop1.ReadEnv(env, "", print);
+        cout << "--------------------------------------------" << endl;
+        evtloop1.Eventloop();
+        cout << endl;
+    }
+
+    // ------------ Job 2 -------------------
+
+    if (env.GetValue("Job2", kTRUE))
+    {
+        cout << "++++++++++++++++++ Job 2 +++++++++++++++++++" << endl;
+        MParList plist2;
+        MTaskList tlist2;
+
+        plist2.AddToList(&tlist2);
+
+        MReadMarsFile read2("Events");
+
+        MHMatrix matrix2("MatrixGammas");
+
+        MFillH fillm2(&matrix2);
+        plist2.AddToList(&matrix2);
+
+        tlist2.AddToList(&read2);
+        tlist2.AddToList(&fillm2);
+
+        MEvtLoop evtloop2("Job2");
+        evtloop2.SetParList(&plist2);
+        cout << "--------------------------------------------" << endl;
+        evtloop2.ReadEnv(env, "", print);
+        cout << "--------------------------------------------" << endl;
+        evtloop2.Eventloop();
+        cout << endl;
+    }
+}
