Changeset 19605
- Timestamp:
- 09/02/19 22:10:57 (5 years ago)
- File:
-
- 1 edited
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trunk/Mars/msimreflector/MFresnelLens.cc
r19604 r19605 189 189 190 190 // u: incoming direction (normalized!) 191 // n: normal vector of surface 192 // n 2: refractive index of new(?)medium193 // n 1: refractive index of old(?)medium191 // n: normal vector of surface (pointing into direction of change of refractive index) 192 // n1: refractive index of old medium 193 // n2: refractive index of new medium 194 194 195 195 // V_refraction = r*V_incedence + (rc - sqrt(1- r^2 (1-c^2)))n … … 285 285 // Normal vector of the surface at the hit point 286 286 // FIXME: Surface roughness? 287 TVector3 norm; 287 TVector3 norm;; 288 288 norm.SetMagThetaPhi(1, g.fTheta-TMath::Pi()/2, p.XYvector().Phi()); 289 289
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