Index: trunk/MagicSoft/Mars/mgeom/MGeomCam.cc
===================================================================
--- trunk/MagicSoft/Mars/mgeom/MGeomCam.cc	(revision 1747)
+++ trunk/MagicSoft/Mars/mgeom/MGeomCam.cc	(revision 1965)
@@ -33,6 +33,7 @@
 //
 ///////////////////////////////////////////////////////////////////////
+#include "MGeomCam.h"
 
-#include "MGeomCam.h"
+#include <TClass.h>
 
 #include "MLog.h"
@@ -138,2 +139,6 @@
 } 
 
+TObject *MGeomCam::Clone(const char *newname) const
+{
+    return (TObject*)IsA()->New();
+}
Index: trunk/MagicSoft/Mars/mgeom/MGeomCam.h
===================================================================
--- trunk/MagicSoft/Mars/mgeom/MGeomCam.h	(revision 1747)
+++ trunk/MagicSoft/Mars/mgeom/MGeomCam.h	(revision 1965)
@@ -28,6 +28,7 @@
 public:
     MGeomCam(UInt_t npix, Float_t dist, const char *name=NULL, const char *title=NULL);
+    virtual ~MGeomCam();
 
-    virtual ~MGeomCam();
+    virtual TObject *Clone(const char *newname=NULL) const;
 
     Float_t GetCameraDist() const      { return fCamDist; }
Index: trunk/MagicSoft/Mars/mgeom/MGeomCamCT1.cc
===================================================================
--- trunk/MagicSoft/Mars/mgeom/MGeomCamCT1.cc	(revision 1747)
+++ trunk/MagicSoft/Mars/mgeom/MGeomCamCT1.cc	(revision 1965)
@@ -214,5 +214,5 @@
     // fill the geometry class with the coordinates of the CT1 camera
     //
-    *fLog << inf << " Create CT1 geometry " << endl;
+    //*fLog << inf << " Create CT1 geometry " << endl;
 
     //
Index: trunk/MagicSoft/Mars/mgeom/MGeomCamMagic.cc
===================================================================
--- trunk/MagicSoft/Mars/mgeom/MGeomCamMagic.cc	(revision 1747)
+++ trunk/MagicSoft/Mars/mgeom/MGeomCamMagic.cc	(revision 1965)
@@ -66,5 +66,5 @@
     //   fill the geometry class with the coordinates of the MAGIC camera
     //
-    *fLog << inf << " Creating Magic geometry " << endl ;
+    //*fLog << inf << " Creating Magic geometry " << endl ;
 
     //
