Changeset 4982
- Timestamp:
- 09/13/04 15:34:38 (20 years ago)
- File:
-
- 1 edited
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trunk/MagicSoft/Mars/mbase/MMath.cc
r4966 r4982 126 126 // If the determinant==0 an empty TVector3 is returned. 127 127 // 128 #include <iostream> 128 129 TVector3 MMath::GetParab(const TVector3 &x, const TVector3 &y) 129 130 { 130 const TVector3 sq(x(0)*x(0), x(1)*x(1), x(2)*x(2)); 131 Double_t x1 = x(0); 132 Double_t x2 = x(1); 133 Double_t x3 = x(2); 131 134 132 const TVector3 ai2 = sq.Cross(sq); 135 Double_t y1 = y(0); 136 Double_t y2 = y(1); 137 Double_t y3 = y(2); 133 138 134 const Double_t det = x.Dot(ai2); 139 const double det = 140 + x2*x3*x3 + x1*x2*x2 + x3*x1*x1 141 - x2*x1*x1 - x3*x2*x2 - x1*x3*x3; 142 143 135 144 if (det==0) 136 145 return TVector3(); 137 146 138 const TVector3 ai1 = x.Cross(sq); 139 const TVector3 ai3 = x.Cross(x); 147 const double det1 = 1.0/det; 140 148 141 TVector3 res(y.Dot(ai1), y.Dot(ai2), y.Dot(ai3)); 142 res *= 1./det; 149 const double ai11 = x2*x3*x3 - x3*x2*x2; 150 const double ai12 = x3*x1*x1 - x1*x3*x3; 151 const double ai13 = x1*x2*x2 - x2*x1*x1; 143 152 144 return res; 153 const double ai21 = x2*x2 - x3*x3; 154 const double ai22 = x3*x3 - x1*x1; 155 const double ai23 = x1*x1 - x2*x2; 156 157 const double ai31 = x3 - x2; 158 const double ai32 = x1 - x3; 159 const double ai33 = x2 - x1; 160 161 return TVector3((ai11*y1 + ai12*y2 + ai13*y3) * det1, 162 (ai21*y1 + ai22*y2 + ai23*y3) * det1, 163 (ai31*y1 + ai32*y2 + ai33*y3) * det1); 145 164 } 146 165 … … 158 177 159 178 const TVector3 vx0(l0, l1, l2); 160 return pow(10, InterpolParabLin(vx0, vy, TMath::Log10(x)));179 return InterpolParabLin(vx0, vy, TMath::Log10(x)); 161 180 } 162 181 … … 168 187 169 188 const TVector3 vx0(l0, l1, l2); 170 return TMath::ACos(InterpolParabLin(vx0, vy, TMath::Cos(x)));189 return InterpolParabLin(vx0, vy, TMath::Cos(x)); 171 190 }
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