Changeset 5447


Ignore:
Timestamp:
11/21/04 20:28:03 (20 years ago)
Author:
moralejo
Message:
*** empty log message ***
Location:
trunk/MagicSoft/Simulation/Detector/ReflectorII
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • trunk/MagicSoft/Simulation/Detector/ReflectorII/Changelog

    r5445 r5447  
    1616both the magic,def and the magic_chessboard.def files cobtain 964
    1717mirrors.
     18
     19geometry.[c,h]: added reading of token chessboarded_panels from magic
     20definitions file. Nothing special is done with the token. It will simply
     21be written to the ascii tail of the reflector simulation output, which
     22will in turn be read by the camera simulation.
    1823
    192403/11/2004 A. Moralejo
  • trunk/MagicSoft/Simulation/Detector/ReflectorII/geometry.c

    r2046 r5447  
    201201                 ReadAxisDev(value_ptr);
    202202                 break;
     203            case chessboarded_panels:
     204                 /* Nothing to be done. The flag will be written to the
     205                    ascii tail of the reflector output. */
     206                 break;
    203207            case define_mirrors:
    204208                 if (ct_NMirrors) ReadMirrorTable(geofile);
  • trunk/MagicSoft/Simulation/Detector/ReflectorII/geometry.h

    r1431 r5447  
    1717T(refl_file),         /* path of file containing refl. data */       \
    1818T(axisdev_file),      /* path of file containing axis dev. data */   \
    19 T(define_mirrors),     /* this entry is followed by the def. of pixels */ \
     19T(define_mirrors),    /* this entry is followed by the def. of pixels */ \
    2020T(n_centralpixels),   /* this token is not for reflector but for camera */ \
    21 T(n_gappixels)        /* same comment as for previous token. */
    22 
     21T(n_gappixels),       /* same comment as for previous token. */ \
     22T(chessboarded_panels)/* Flag to indicate chessboard panel configuration */
    2323#define T(x)  x       /* define T() as the name as it is */
    2424    enum { ITEM_LIST };
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