Index: trunk/MagicSoft/Simulation/Detector/include-MLons/MLons.hxx
===================================================================
--- trunk/MagicSoft/Simulation/Detector/include-MLons/MLons.hxx	(revision 623)
+++ trunk/MagicSoft/Simulation/Detector/include-MLons/MLons.hxx	(revision 623)
@@ -0,0 +1,90 @@
+//
+//     class MLons
+//
+//     implemented by Oscar Blanch
+//
+//     This is a class to read the right trigger and FADC response as a
+//     function of the aount of phe per nsec in one pixel.
+//
+//
+//
+#include <iostream.h>
+#include <math.h>
+
+#include "TROOT.h"
+#include "TObject.h"
+#include "TRandom.h"
+#include "TH1.h"
+
+#include "Mdefine.h"
+#include "MMcEvt.hxx"
+
+#include "MTriggerDefine.h"
+#include "MFadc.hxx"
+
+#include "MStarLight.hxx"
+
+//=================================================
+//  MLons
+//
+//  The simulation of the LONS is going to be done using a database to
+//  speed up the camera simulation. This class has all needed methods
+//  to read the data base and get the data that we need.
+//
+
+class MLons {
+
+private:
+
+  Char_t   path[256]    ;   // Location of StarLight files
+
+  MStarLight MSLStored  ;   // MStarLight in memmory
+
+  Float_t  fTrigShape   ;   // a number that indicate the shape type of 
+                            // the signal   
+                            // = 0 --> a gaussian  
+  Float_t  fAmplTrig    ;   // the amplitude of the trigger in mV
+  Float_t  fFwhmTrig    ;   // the width of the signal in nsec
+
+  Float_t  fFadcShape   ;   // a number that indicate the shape type of 
+                            // the signal   
+                            // = 0 --> a gaussian  
+  Float_t  fAmplFadc    ;   // the amplitude of the trigger in mV
+  Float_t  fFwhmFadc    ;   // the width of the signal in nsec
+
+  TRandom  *RandomNumber;   // RandomGenerator 
+
+public:
+
+  MLons() ;
+
+  MLons(Float_t in_amplT, Float_t in_FwhmT,
+	Float_t in_amplF, Float_t in_FwhmF) ;
+
+  void Reset() ;
+
+  void SetAmplTrig( Float_t in ) ; 
+  void SetFwhmTrig( Float_t in ) ; 
+  void SetAmplFadc( Float_t in ) ; 
+  void SetFwhmFadc( Float_t in ) ; 
+
+  void SetPath (Char_t in[]);
+
+  Float_t GetBrightness() ; 
+  Float_t GetAmplTrig() ; 
+  Float_t GetFwhmTrig() ; 
+  Float_t GetAmplFadc() ; 
+  Float_t GetFwhmFadc() ; 
+
+  void GetPath(Char_t *out);
+
+  void ReadBinaryMStarLight(char *filename) ;
+  void SetMStarLight() ;
+
+  Int_t GetResponse(Float_t in_br, Float_t in_pre,
+		    Float_t *out_tr, Float_t *out_Fr);
+
+  Int_t CheckTrig();
+  Int_t CheckFADC();
+
+};
