- Timestamp:
- 01/29/09 08:41:00 (16 years ago)
- File:
-
- 1 edited
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trunk/MagicSoft/Mars/melectronics/MPulseShape.cc
r9274 r9280 48 48 // 49 49 MPulseShape::MPulseShape(const char* name, const char *title) 50 : fSpline(0), fFunction("exp(-(x/2)^2/2)"), fNpx(25), fXmin(- 25), fXmax(25)50 : fSpline(0), fFunction("exp(-(x/2)^2/2)"), fNpx(25), fXmin(-8), fXmax(8) 51 51 { 52 52 fName = name ? name : "MPulseShape"; … … 128 128 fSpline = new MSpline3(g);//, fRunHeader->GetFreqSampling()/1000.); 129 129 130 // FIXME: Make a boundary condition e1b1,0,0 (First der, at Xmin and Xmax==0) 131 // FIXME: Force the spline to be 0 at Xmin and Xmax? 132 130 133 return kTRUE; 131 134 } … … 143 146 Clear(); 144 147 fSpline = new MSpline3(f);//, fRunHeader->GetFreqSampling()/1000.); 148 149 // FIXME: Make a boundary condition e1b1,0,0 (First der, at Xmin and Xmax==0) 150 // FIXME: Force the spline to be 0 at Xmin and Xmax? 145 151 146 152 fFunction = f.GetTitle();
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