| 1 | #include "StarCatalog.h"
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| 2 |
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| 3 | #include <iomanip> // cout
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| 4 | #include <iostream> // cout
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| 5 |
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| 6 | #include <TSystem.h>
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| 7 | #include <TRotation.h>
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| 8 |
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| 9 | #include "slalib.h"
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| 10 | #include "slamac.h"
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| 11 |
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| 12 | #include "MStarList.h"
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| 13 | #include "MAstroCatalog.h"
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| 14 |
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| 15 | ClassImp(StarCatalog);
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| 16 |
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| 17 | using namespace std;
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| 18 |
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| 19 | StarCatalog::StarCatalog(MObservatory::LocationName_t key) : SlaStars(key), fW(768), fH(576), fAstro(0), /*fSao(NULL), fSrt(NULL), fEntries(0),*/ fSinAngle(0), fCosAngle(1), fBoxX(768), fBoxY(576)
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| 20 | {
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| 21 | fAstro = new MAstroCatalog;
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| 22 | fAstro->SetObservatory(*this);
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| 23 | fAstro->SetPlainScreen();
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| 24 | }
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| 25 |
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| 26 | StarCatalog::~StarCatalog()
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| 27 | {
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| 28 | delete fAstro;
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| 29 | }
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| 30 |
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| 31 | void StarCatalog::SetPixSize(const double pixsize)
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| 32 | {
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| 33 | // pixsize [arcsec/pixel]
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| 34 | fPixSize = TMath::DegToRad()*pixsize/3600; // [rad / (deg*pixel)]
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| 35 | fAstro->SetRadiusFOV(pixsize, 768, 576);
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| 36 | // fov = hypot(768, 576)/2*pixsize/3600;
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| 37 | }
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| 38 |
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| 39 | double StarCatalog::GetPixSize() const
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| 40 | {
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| 41 | return fPixSize*3600*TMath::RadToDeg();
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| 42 | }
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| 43 |
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| 44 | void StarCatalog::SetLimitMag(const float mag)
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| 45 | {
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| 46 | fLimitMag = mag;
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| 47 | fAstro->SetLimMag(mag);
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| 48 | }
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| 49 |
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| 50 | void StarCatalog::SetMjd(double mjd)
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| 51 | {
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| 52 | SlaStars::SetMjd(mjd);
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| 53 | fAstro->SetTime(MTime(mjd));
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| 54 | }
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| 55 |
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| 56 | void StarCatalog::SetAltAz(const AltAz &altaz)
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| 57 | {
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| 58 | fAltAz = altaz * TMath::DegToRad();
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| 59 | fRaDec = CalcRaDec(fAltAz);
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| 60 |
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| 61 | fAstro->SetRaDec(fRaDec.Ra(), fRaDec.Dec());
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| 62 | }
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| 63 |
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| 64 | void StarCatalog::Reload()
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| 65 | {
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| 66 | fAstro->SetLimMag(99);
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| 67 | //fAstro->ReadBSC("bsc5.dat");
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| 68 | //fAstro->ReadHeasarcPPM("heasarc_ppm.tdat");
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| 69 | fAstro->Delete();
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| 70 | fAstro->ReadCompressed("ppm9.bin");
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| 71 | fAstro->SetLimMag(fLimitMag);
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| 72 | }
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| 73 |
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| 74 | void StarCatalog::SetRaDec(const RaDec &radec)
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| 75 | {
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| 76 | const RaDec rd = fRaDec*TMath::RadToDeg();
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| 77 |
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| 78 | const Bool_t same =
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| 79 | rd.Ra() >radec.Ra() -1e-5 && rd.Ra() <radec.Ra() +1e-5 &&
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| 80 | rd.Dec()>radec.Dec()-1e-5 && rd.Dec()<radec.Dec()+1e-5;
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| 81 |
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| 82 | fRaDec = radec * TMath::DegToRad();
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| 83 | fAltAz = CalcAltAz(fRaDec);
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| 84 |
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| 85 | fAstro->SetRaDec(fRaDec.Ra(), fRaDec.Dec());
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| 86 | if (!same)
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| 87 | Reload();
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| 88 | }
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| 89 |
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| 90 | void StarCatalog::DrawCross(byte *img, const int x, const int y)
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| 91 | {
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| 92 | for (int dx=-4; dx<5; dx++)
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| 93 | if (dx) img[y*768+x+dx] = 0xff;
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| 94 |
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| 95 | for (int dy=-4; dy<5; dy++)
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| 96 | if (dy) img[(y+dy)*768+x] = 0xff;
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| 97 | }
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| 98 |
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| 99 | void StarCatalog::GetImg(byte *img, byte *cimg, MStarList &list) const
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| 100 | {
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| 101 | memset(cimg, 0, 768*576);
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| 102 |
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| 103 | DrawStars(list, cimg);
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| 104 | DrawCross(img, 768/2, 576/2);
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| 105 | }
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| 106 |
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| 107 | void StarCatalog::DrawCircle(int color, byte *img, int xx, int yy, int size)
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| 108 | {
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| 109 | for (int x=xx-size; x<xx+size+1; x++)
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| 110 | {
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| 111 | if (x<0 || x>767)
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| 112 | continue;
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| 113 |
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| 114 | const float p = xx+size-x;
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| 115 | const float q = 2*size - p;
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| 116 | const int h = (int)sqrt(p*q);
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| 117 |
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| 118 | const int y1 = yy-h;
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| 119 | if (y1>=0 && y1<576)
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| 120 | img[y1*768+x] = color;
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| 121 |
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| 122 | const int y2 = yy+h;
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| 123 | if (y2>=0 && y2<576)
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| 124 | img[y2*768+x] = color;
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| 125 | }
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| 126 | }
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| 127 |
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| 128 | void StarCatalog::PaintImg(unsigned char *buf, int w, int h)
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| 129 | {
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| 130 | fAstro->PaintImg(buf, w, h);
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| 131 | }
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| 132 |
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| 133 | void StarCatalog::DrawStars(MStarList &list, byte *img)
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| 134 | {
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| 135 | MStarListIter Next(&list);
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| 136 |
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| 137 | MStar *star;
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| 138 | while ((star=Next()))
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| 139 | {
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| 140 | const int mag = (10 - (star->GetMag()>1 ? (int)star->GetMag() : 1))/2;
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| 141 | Int_t color = 0xf0; //0x0f;
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| 142 | // DrawStars flips the picture in X defaultwise now
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| 143 | DrawCircle(color, img, 768-(int)star->GetX(), (int)star->GetY(), mag);
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| 144 | }
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| 145 | }
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| 146 |
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| 147 | /*
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| 148 | void StarCatalog::CalcStars(MStarList &list)
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| 149 | {
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| 150 | // full FOV
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| 151 | fBox=768/2;
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| 152 | CalcStars(list, 768/2, 576/2, 0, 0);
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| 153 | }
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| 154 | */
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| 155 |
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| 156 | void StarCatalog::CalcStars(MStarList &list, int xc, int yc,
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| 157 | float offx, float offy) const
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| 158 | {
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| 159 | // const Int_t offx = 768/2 + xo;
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| 160 | // const Int_t offy = 576/2 + yo;
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| 161 |
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| 162 | // Allow catalog stars to be a bit outside [0.2deg] of the
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| 163 | // monitored window. To get the std behaviour set offset=0
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| 164 | const Int_t offset = TMath::Nint(0.2*TMath::DegToRad()/fPixSize);
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| 165 | const Int_t boxx = fBoxX+offset;
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| 166 | const Int_t boxy = fBoxY+offset;
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| 167 |
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| 168 | // CalcStars flips the picture in X defaultwise now
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| 169 | // This defined the box in which stars are really returned
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| 170 | const int x0 = TMath::Max((768-xc)-boxx, -offset);
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| 171 | const int y0 = TMath::Max(yc-boxy, -offset);
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| 172 | const int x1 = TMath::Min((768-xc)+boxx, fW+offset);
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| 173 | const int y1 = TMath::Min(yc+boxy, fH+offset);
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| 174 | /*
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| 175 | const int x0 = TMath::Max((768-xc)-box, -offset);
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| 176 | const int x1 = TMath::Min((768-xc)+box, fW+offset);
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| 177 |
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| 178 | const int y0 = TMath::Max(yc-box-100, -offset);
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| 179 | const int y1 = TMath::Min(yc+box+100, fH+offset);
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| 180 | */
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| 181 |
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| 182 | /*
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| 183 | // Align stars into telescope system
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| 184 | // (Move the telescope to pointing position)
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| 185 | TRotation align;
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| 186 | align.RotateZ(-fAltAz.Az());
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| 187 | align.RotateY(-(TMath::Pi()/2-fAltAz.Alt()));
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| 188 | align.RotateZ(TMath::Pi()/2);
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| 189 | */
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| 190 |
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| 191 | TRotation rot;
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| 192 | rot.RotateY(-(TMath::Pi()/2-fAltAz.Alt()));
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| 193 |
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| 194 | // Get List of stars from catalog
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| 195 | TIter Next(fAstro->GetList());
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| 196 | TVector3 *star=0;
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| 197 |
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| 198 | const Double_t limmag = pow(10, -fLimitMag/2.5);
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| 199 |
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| 200 | while ((star=(TVector3*)Next()))
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| 201 | {
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| 202 | // Check for limiting magnitude
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| 203 | const Double_t mag = star->Mag();
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| 204 | if (mag < limmag)
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| 205 | continue;
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| 206 |
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| 207 | // Get star position and do an apropiate
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| 208 | // conversion to local coordinates
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| 209 | const RaDec rd(star->Phi(), TMath::Pi()/2-star->Theta());
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| 210 | const ZdAz za(CalcZdAz(rd));
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| 211 |
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| 212 | TVector3 v;
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| 213 | //v.SetMagThetaPhi(1., TMath::Pi()/2-za.Alt(), za.Az()-fAltAz.Az());
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| 214 | v.SetMagThetaPhi(1., za.Zd(), za.Az()-fAltAz.Az());
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| 215 | v *= rot;
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| 216 |
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| 217 | if (v(2)<0)
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| 218 | continue;
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| 219 |
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| 220 | // Stretch such, that the Z-component is alwas the same. Now
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| 221 | // X and Y contains the intersection point between the star-light
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| 222 | // and the plain of a virtual plain screen (ccd...)
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| 223 | v *= 1./v(2);
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| 224 |
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| 225 | // Do unit conversion to pixels
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| 226 | v *= 1./fPixSize;
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| 227 |
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| 228 | const Double_t x = -v.Y();
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| 229 | const Double_t y = v.X();
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| 230 |
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| 231 | /*
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| 232 | // Virtually move telescope to pointing position
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| 233 | TVector3 loc;
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| 234 | loc.SetMagThetaPhi(1, za.Zd(), za.Az());
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| 235 | loc *= align;
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| 236 |
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| 237 | // Sanity check
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| 238 | if (loc(2)<0)
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| 239 | continue;
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| 240 |
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| 241 | // Stretch such, that the Z-component is alwas the same. Now
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| 242 | // X and Y contains the intersection point between the star-light
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| 243 | // and the plain of a virtual plain screen (ccd...)
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| 244 | loc *= 1./loc(2);
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| 245 |
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| 246 | // Do an apropriate unit conversion to pixels
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| 247 | loc *= 1./fPixSize;
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| 248 |
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| 249 | const Double_t x = loc.X();
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| 250 | const Double_t y = loc.Y();
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| 251 | */
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| 252 | // if (loc.Mod2()>fRadiusFOV*fRadiusFOV)
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| 253 | // continue;
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| 254 |
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| 255 |
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| 256 | // Rotate by the rotation angle of the video camera
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| 257 | // and add the offsets on both axis
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| 258 | const Double_t xx = x*fCosAngle - y*fSinAngle + 768 - offx;
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| 259 | const Double_t yy = x*fSinAngle + y*fCosAngle + offy;
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| 260 |
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| 261 | // Check if the resulting star is in the
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| 262 | // search box for the real stars
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| 263 | if (xx<x0 || xx>=x1 || yy<y0 || yy>=y1)
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| 264 | continue;
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| 265 |
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| 266 | // Store pixel coordinates of star in list
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| 267 | list.Add(xx, yy, -2.5*log10(mag));
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| 268 | }
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| 269 | }
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| 270 |
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| 271 | /*
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| 272 | AltAz StarCatalog::CalcAltAzFromPix(Double_t pixx, Double_t pixy) const
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| 273 | {
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| 274 | double dx = (pixx-576/2)*fCosAngle + (pixy-768/2)*fSinAngle;
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| 275 | double dy = -(pixx-576/2)*fSinAngle + (pixy-768/2)*fCosAngle;
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| 276 |
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| 277 | dx *= fPixSize;
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| 278 | dy *= fPixSize;
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| 279 |
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| 280 | //const double dx = (pixx-768.0)*fPixSize + fWidth+DPI;
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| 281 | //const double dy = pixy*fPixSize - fHeight;
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| 282 |
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| 283 | double ha, dec;
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| 284 | slaDh2e(dx, dy, DPI/2-fAltAz.Alt(), &ha, &dec);
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| 285 |
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| 286 | return AltAz(-dec, ha+fAltAz.Az());
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| 287 | }
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| 288 | */
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| 289 |
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| 290 | ZdAz StarCatalog::CalcDeltaZdAzFromPix(Double_t dpixx, Double_t dpixy) const
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| 291 | {
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| 292 | double dx = dpixx*fCosAngle + dpixy*fSinAngle;
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| 293 | double dy = -dpixx*fSinAngle + dpixy*fCosAngle;
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| 294 |
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| 295 | TVector3 loc(dy, -dx, 1./fPixSize);
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| 296 |
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| 297 | loc.RotateY(TMath::Pi()/2-fAltAz.Alt());
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| 298 |
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| 299 | return ZdAz(loc.Theta()-TMath::Pi()/2+fAltAz.Alt(), -loc.Phi());
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| 300 |
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| 301 | /*
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| 302 | // Align stars into telescope system
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| 303 | // (Move the telescope to pointing position)
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| 304 | TRotation align;
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| 305 | align.RotateZ(-fAltAz.Az());
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| 306 | align.RotateY(-(TMath::Pi()/2-fAltAz.Alt()));
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| 307 | align.RotateZ(TMath::Pi()/2);
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| 308 |
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| 309 |
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| 310 | TVector3 loc(dx, dy, 1./fPixSize);
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| 311 |
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| 312 | loc *= align.Inverse();
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| 313 |
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| 314 | cout << (TMath::Pi()/2-loc.Theta()-alt)*TMath::RadToDeg() << " " << (loc.Phi()-az)*TMath::RadToDeg() << endl;
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| 315 |
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| 316 |
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| 317 |
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| 318 | TVector3 loc(dx, -dy, 1./fPixSize);
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| 319 |
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| 320 | loc *= align.Inverse();
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| 321 |
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| 322 | return ZdAz(loc.Theta(), loc.Phi());*/
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| 323 | }
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