| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
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| 19 | ! Author(s): Harald Kornmayer 1/2001
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| 20 | !
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| 21 | ! Copyright: MAGIC Software Development, 2000-2001
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| 22 | !
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| 23 | !
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| 24 | \* ======================================================================== */
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| 25 |
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| 26 | ///////////////////////////////////////////////////////////////////////
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| 27 | //
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| 28 | // MGeomCam
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| 29 | //
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| 30 | // This is the base class of different camera geometries. It creates
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| 31 | // a pixel object for a given number of pixels and defines the
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| 32 | // interface of how to acccess the geometry information.
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| 33 | //
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| 34 | ///////////////////////////////////////////////////////////////////////
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| 35 |
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| 36 | #include "MGeomCam.h"
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| 37 |
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| 38 | #include "MLog.h"
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| 39 | #include "MLogManip.h"
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| 40 |
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| 41 | #include "MGeomPix.h"
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| 42 | #include "MHexagon.h"
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| 43 |
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| 44 | ClassImp(MGeomCam);
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| 45 |
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| 46 | // --------------------------------------------------------------------------
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| 47 | //
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| 48 | // Initializes a Camera Geometry with npix pixels. All pixels
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| 49 | // are deleted when the corresponding array is deleted.
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| 50 | //
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| 51 | MGeomCam::MGeomCam(UInt_t npix, const char *name, const char *title)
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| 52 | : fNumPixels(npix)
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| 53 | {
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| 54 | fName = name ? name : "MGeomCam";
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| 55 | fTitle = title ? title : "Storage container for a camera geometry";
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| 56 |
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| 57 | fPixels = new TObjArray(npix);
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| 58 |
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| 59 | //
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| 60 | // make sure that the destructor delete all contained objects
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| 61 | //
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| 62 | fPixels->SetOwner();
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| 63 |
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| 64 | for (UInt_t i=0; i<npix; i++)
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| 65 | (*fPixels)[i] = new MGeomPix;
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| 66 | }
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| 67 |
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| 68 | // --------------------------------------------------------------------------
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| 69 | //
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| 70 | // Destructor delete the pixel array with all pixels
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| 71 | //
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| 72 | MGeomCam::~MGeomCam()
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| 73 | {
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| 74 | delete fPixels;
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| 75 | }
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| 76 |
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| 77 | // --------------------------------------------------------------------------
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| 78 | //
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| 79 | // Calculate the maximum radius of the camera. This is ment for GUI layout.
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| 80 | //
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| 81 | void MGeomCam::CalcMaxRadius()
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| 82 | {
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| 83 | fMaxRadius = 0;
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| 84 |
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| 85 | for (UInt_t i=0; i<fNumPixels; i++)
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| 86 | {
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| 87 | const MGeomPix &pix = (*this)[i];
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| 88 |
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| 89 | const Float_t x = pix.GetX();
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| 90 | const Float_t y = pix.GetY();
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| 91 | const Float_t r = pix.GetR();
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| 92 |
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| 93 | const Float_t maxr = sqrt(x*x+y*y) + r;
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| 94 |
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| 95 | if (maxr>fMaxRadius)
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| 96 | fMaxRadius = maxr;
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| 97 | }
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| 98 | }
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| 99 |
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| 100 | // --------------------------------------------------------------------------
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| 101 | //
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| 102 | // Prints the Geometry information of all pixels in the camera
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| 103 | //
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| 104 | void MGeomCam::Print(Option_t *) const
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| 105 | {
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| 106 | //
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| 107 | // Print Information about the Geometry of the camera
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| 108 | //
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| 109 | *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
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| 110 |
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| 111 | for (UInt_t i=0; i<fNumPixels; i++)
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| 112 | {
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| 113 | *fLog << " Pixel: " << i << " ";
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| 114 | (*this)[i].Print();
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| 115 | }
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| 116 | }
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| 117 |
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