| 1 | #include <stdlib.h>
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| 2 | #include <fstream.h>
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| 3 | #include <iostream.h>
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| 4 |
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| 5 | #include "TROOT.h"
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| 6 | #include "TVirtualPad.h"
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| 7 | #include "TMath.h"
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| 8 |
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| 9 | #include "MHexagon.h"
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| 10 |
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| 11 |
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| 12 | ClassImp(MHexagon)
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| 13 |
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| 14 | //
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| 15 | // The class MHexagon is needed for the Event Display of
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| 16 | // MAGIC.
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| 17 |
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| 18 |
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| 19 |
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| 20 | MHexagon::MHexagon() : TObject(), TAttLine(), TAttFill()
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| 21 | {
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| 22 | // default constructor for MHexagon
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| 23 |
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| 24 | }
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| 25 |
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| 26 | MHexagon::MHexagon(Float_t x, Float_t y, Float_t d ) : TObject(), TAttLine(), TAttFill(0, 1001)
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| 27 | {
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| 28 | // normal constructor for MHexagon
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| 29 | fX = x ;
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| 30 | fY = y ;
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| 31 | fD = d ;
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| 32 |
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| 33 | }
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| 34 | MHexagon::MHexagon( const MHexagon &hexagon)
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| 35 | {
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| 36 | // copy constructor for MHexagon
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| 37 | ((MHexagon&) hexagon).Copy(*this) ;
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| 38 | }
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| 39 |
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| 40 | MHexagon::~MHexagon()
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| 41 | {
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| 42 | // default destructor for MHexagon
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| 43 |
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| 44 | }
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| 45 |
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| 46 | void MHexagon::Copy( TObject &obj )
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| 47 | {
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| 48 | // copy this hexagon to hexagon
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| 49 |
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| 50 | TObject::Copy ( obj ) ;
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| 51 | TAttLine::Copy (((MHexagon&) obj ) ) ;
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| 52 | TAttFill::Copy (((MHexagon&) obj ) ) ;
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| 53 |
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| 54 | ((MHexagon&) obj).fX = fX ;
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| 55 | ((MHexagon&) obj).fY = fY ;
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| 56 | ((MHexagon&) obj).fD = fD ;
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| 57 | }
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| 58 | Int_t MHexagon::DistancetoPrimitive( Int_t px, Int_t py )
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| 59 | {
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| 60 | // compute the distance of a point (px,py) to the Hexagon
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| 61 | // this functions needed for graphical primitives, that
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| 62 | // means without this function you are not able to interact
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| 63 | // with the graphical primitive with the mouse!!!
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| 64 | //
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| 65 | // All calcutations are running in pixel coordinates
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| 66 |
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| 67 | // compute the distance of the Point to the center of the Hexagon
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| 68 |
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| 69 | Int_t pxhex = gPad->XtoAbsPixel( fX ) ;
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| 70 | Int_t pyhex = gPad->YtoAbsPixel( fY ) ;
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| 71 |
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| 72 | Double_t DistPointHexagon = TMath::Sqrt( Double_t ((pxhex-px)*(pxhex-px) + (pyhex-py)*(pyhex-py))) ;
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| 73 | Double_t cosa = TMath::Abs(px-pxhex) / DistPointHexagon ;
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| 74 | Double_t sina = TMath::Abs(py-pyhex) / DistPointHexagon ;
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| 75 |
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| 76 | // comput the distance to pixel border
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| 77 |
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| 78 | Double_t dx = fD * cosa / 2 ;
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| 79 | Double_t dy = fD * sina / 2 ;
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| 80 |
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| 81 | Double_t xborder = fX + dx ;
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| 82 | Double_t yborder = fY + dy ;
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| 83 |
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| 84 | Int_t pxborder = gPad->XtoAbsPixel( xborder ) ;
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| 85 | Int_t pyborder = gPad->YtoAbsPixel( yborder ) ;
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| 86 |
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| 87 | Double_t DistBorderHexagon = TMath::Sqrt( Double_t ((pxborder-pxhex)*(pxborder-pxhex)+(pyborder-pyhex)*(pyborder-pyhex))) ;
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| 88 |
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| 89 |
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| 90 | // compute the distance from the border of Pixel
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| 91 | // here in the first implementation is just circle inside
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| 92 |
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| 93 | if ( DistBorderHexagon < DistPointHexagon )
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| 94 | return 999999 ;
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| 95 | else
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| 96 | // return Int_t ( DistBorderHexagon - DistPointHexagon ) ;
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| 97 | return 0 ;
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| 98 | }
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| 99 |
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| 100 |
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| 101 | void MHexagon::Draw(Option_t *option )
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| 102 | {
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| 103 | // Draw this ellipse with its current attributes
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| 104 | AppendPad(option) ;
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| 105 | }
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| 106 |
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| 107 | void MHexagon::DrawHexagon( Float_t x, Float_t y, Float_t d )
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| 108 | {
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| 109 | // Draw this ellipse with new coordinate
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| 110 |
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| 111 | MHexagon *newhexagon = new MHexagon(x, y, d ) ;
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| 112 | TAttLine::Copy(*newhexagon) ;
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| 113 | TAttFill::Copy(*newhexagon) ;
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| 114 |
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| 115 | newhexagon->SetBit (kCanDelete) ;
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| 116 | newhexagon->AppendPad() ;
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| 117 | }
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| 118 |
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| 119 | void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py ) {
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| 120 | // This is the first test of implementing a clickable interface
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| 121 | // for one pixel
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| 122 |
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| 123 | switch ( event ) {
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| 124 |
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| 125 | case kButton1Down:
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| 126 |
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| 127 | printf ("\n kButton1Down \n" ) ;
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| 128 | SetFillColor(2) ;
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| 129 | gPad->Modified() ;
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| 130 | break;
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| 131 |
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| 132 | case kButton1Double:
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| 133 | SetFillColor(0) ;
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| 134 | gPad->Modified() ;
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| 135 | break;
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| 136 | // case kMouseEnter:
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| 137 | // printf ("\n Mouse inside object \n" ) ;
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| 138 | // break;
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| 139 | }
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| 140 |
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| 141 | }
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| 142 |
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| 143 |
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| 144 |
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| 145 | void MHexagon::ls( Option_t *)
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| 146 | {
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| 147 | // list this hexagon with its attributes
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| 148 | TROOT::IndentLevel() ;
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| 149 | printf ("%s: X= %f Y= %f R= %f \n", GetName, fX, fY, fD ) ;
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| 150 | }
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| 151 |
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| 152 | void MHexagon::Paint(Option_t * )
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| 153 | {
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| 154 | // paint this hexagon with its attribute
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| 155 |
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| 156 | PaintHexagon(fX, fY, fD ) ;
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| 157 | }
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| 158 |
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| 159 |
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| 160 | void MHexagon::PaintHexagon (Float_t inX, Float_t inY, Float_t inD )
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| 161 | {
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| 162 | // draw this hexagon with the coordinates
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| 163 |
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| 164 | const Int_t np = 6 ;
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| 165 |
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| 166 | Float_t dx[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 } ;
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| 167 | Float_t dy[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 } ;
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| 168 |
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| 169 | static Float_t x[np+1], y[np+1] ;
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| 170 |
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| 171 | TAttLine::Modify() ; // Change line attributes only if neccessary
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| 172 | TAttFill::Modify() ; // Change fill attributes only if neccessary
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| 173 |
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| 174 | // calculate the positions of the pixel corners
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| 175 |
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| 176 | for ( Int_t i=0; i<=np; i++ ) {
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| 177 | x[i] = inX + dx[i]* inD ;
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| 178 | y[i] = inY + dy[i]* inD ;
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| 179 | }
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| 180 |
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| 181 | // paint the pixel (hopefully)
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| 182 |
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| 183 | if ( GetFillColor() ) gPad->PaintFillArea(np, x, y) ;
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| 184 | if ( GetLineStyle() ) gPad->PaintPolyLine(np+1, x, y) ;
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| 185 |
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| 186 | }
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| 187 |
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| 188 | void MHexagon::Print( Option_t * )
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| 189 | {
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| 190 | // print/dump this hexagon with its attributes
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| 191 | printf ("Ellipse: X= %f Y= %f R= %f ", fX, fY, fD ) ;
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| 192 |
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| 193 | if ( GetLineColor() != 1 ) printf (" Color=%d", GetLineColor() ) ;
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| 194 | if ( GetLineStyle() != 1 ) printf (" Color=%d", GetLineStyle() ) ;
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| 195 | if ( GetLineWidth() != 1 ) printf (" Color=%d", GetLineWidth() ) ;
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| 196 |
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| 197 | if ( GetFillColor() != 0 ) printf (" FillColor=%d", GetFillColor() ) ;
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| 198 |
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| 199 | printf ("\n") ;
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| 200 | }
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| 201 |
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| 202 |
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| 203 |
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| 204 |
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| 205 |
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| 206 |
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