source: trunk/MagicSoft/Mars/mgui/MHexagon.h@ 975

Last change on this file since 975 was 961, checked in by tbretz, 23 years ago
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1#ifndef MHEXAGON_H
2#define MHEXAGON_H
3
4//////////////////////////////////////////////////////////////
5//
6// MHexagon
7//
8// A Hexagon for the MAGIC event display
9//
10//////////////////////////////////////////////////////////////
11
12#ifndef ROOT_TObject
13#include <TObject.h>
14#endif
15
16#ifndef ROOT_TAttLine
17#include <TAttLine.h>
18#endif
19
20#ifndef ROOT_TAttFill
21#include <TAttFill.h>
22#endif
23
24class MGeomPix;
25
26class MHexagon : public TObject, public TAttLine, public TAttFill
27{
28protected:
29
30 Float_t fX; // X coordinate of center
31 Float_t fY; // Y coordinate of center
32 Float_t fD; // diameter D or better distance between opposite sides
33
34public:
35
36 MHexagon();
37 MHexagon(Float_t x, Float_t y, Float_t d);
38 MHexagon(MGeomPix &pix);
39 MHexagon(const MHexagon &hexagon);
40 virtual ~MHexagon();
41
42 void Copy (TObject &hexagon);
43
44 virtual Int_t DistancetoPrimitive(Int_t px, Int_t py);
45 virtual void DrawHexagon( Float_t x, Float_t y, Float_t d);
46
47 virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py);
48
49 virtual void ls (Option_t *Option="");
50 virtual void Paint(Option_t *Option="");
51 virtual void PaintHexagon(Float_t x, Float_t y, Float_t d);
52 virtual void Print(Option_t *Option="");
53
54 ClassDef(MHexagon, 0) // A hexagon for MAGIC
55};
56
57#endif
58
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