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| 1 | #ifndef MARS_MCubicSpline
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| 2 | #define MARS_MCubicSpline
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| 3 |
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| 4 | #ifndef MARS_MAGIC
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| 5 | #include "MAGIC.h"
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| 6 | #endif
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| 7 |
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| 8 | #ifndef ROOT_TObjArray
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| 9 | #include "TObjArray.h"
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| 10 | #endif
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| 11 |
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| 12 | class MCubicCoeff;
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| 13 |
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| 14 | class MCubicSpline : public TObject
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| 15 | {
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| 16 | private:
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| 17 | TObjArray *fCoeff; //array of the coefficients
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| 18 |
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| 19 | void Init(const Byte_t *y, const Byte_t *x, Bool_t areAllEq, Int_t n, Double_t begSD, Double_t endSD);
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| 20 |
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| 21 | public:
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| 22 | MCubicSpline(const Byte_t *y, const Byte_t *x, Bool_t areAllEq, Int_t n, Double_t begSD=0.0, Double_t endSD=0.0);
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| 23 | MCubicSpline(const Byte_t *y);
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| 24 | ~MCubicSpline();
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| 25 | Double_t Eval(Double_t x); //Eval the spline at a point x
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| 26 | Double_t EvalMax(); //Eval the max
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| 27 | Double_t EvalMin(); //Eval the min
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| 28 | Double_t EvalAbMax(); //Eval the abscissa of the max
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| 29 | Double_t EvalAbMin(); //Eval the abscissa of the min
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| 30 | Double_t FindVal(Double_t y, Double_t x0, Char_t direction); //Finds the abscissa where the spline reaches y
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| 31 |
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| 32 | ClassDef(MCubicSpline, 0) //Class to contain spline coefficients
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| 33 | };
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| 34 |
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| 35 | #endif
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