source: trunk/MagicSoft/Simulation/Detector/Starfield/starfield.h@ 693

Last change on this file since 693 was 442, checked in by magicsol, 24 years ago
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1// Include header files
2
3#ifndef _STARFIELD_H_
4#define _STARFIELD_H_
5
6#include <iostream.h>
7#include <fstream.h>
8#include <stdlib.h>
9#include <stdio.h>
10#include <string.h>
11#include <math.h>
12#include <sys/types.h>
13#include <dirent.h>
14#include <unistd.h>
15
16// Include header files from the project.
17
18#include "convertcorsika.h"
19
20//#include "rand_time.h"
21
22//#include "rand_coord.h"
23
24#include "star.hxx"
25
26#include "photon.hxx"
27
28#include "jcmacros.h"
29
30#include "parameters.h"
31
32// Global constants.
33
34
35// Maximum number of stars and maximum number of photons for
36// memory allocation
37
38
39#ifndef iMAXSTARS
40#define iMAXSTARS 5000
41#endif
42
43#ifndef iMAXPHOT
44#define iMAXPHOT 250000
45#endif
46
47#ifndef PI
48#define PI 3.1415927
49#endif
50
51
52//Seed for the random generators.
53
54long int idum=-1;
55
56
57//Function definitions
58
59
60//Random generator functions.
61
62float rand_un_gen(long *idum);
63
64
65
66inline float rand_coord(float radius){
67// generate a coordinate on the floor for every photon arriving from the star.
68
69 float p_m;
70 float randc;
71
72 randc=rand_un_gen(&idum);
73
74 p_m= 2.0*radius * randc - radius;
75
76 return (p_m);
77}
78
79// generate for every photon a random arrival time within a time window
80// defined by the intgreation time.
81
82inline float rand_time(float inttime_s){
83
84 float randt;
85
86 randt= inttime_s * rand_un_gen(&idum);
87
88 return(randt);
89}
90
91// The rand_lambda function will generate for every photon a random wavelength
92// in the given waveband
93
94inline float rand_lambda(float lmin, float lmax){
95
96 float randt;
97
98 randt=(lmax - lmin) * rand_un_gen(&idum) + lmin ;
99
100 return(randt);
101}
102
103
104#endif
105
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