Changeset 1783 for trunk/MagicSoft/Mars/mhist/MHMcRate.h
- Timestamp:
- 02/21/03 18:09:36 (22 years ago)
- File:
-
- 1 edited
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trunk/MagicSoft/Mars/mhist/MHMcRate.h
r1663 r1783 12 12 UShort_t fPartId; // Type of particle 13 13 14 Float_t fEnergyMax; // Maximum Energy in GeV15 Float_t fEnergyMin; // Minimum Energy in GeV14 Float_t fEnergyMax; // Maximum Energy in TeV 15 Float_t fEnergyMin; // Minimum Energy in TeV 16 16 17 17 Float_t fThetaMax; // Maximum theta angle of run … … 20 20 Float_t fPhiMin; // Minimum phi angle of run 21 21 22 Float_t fImpactMax; // Maximum impact parameter 23 Float_t fImpactMin; // Minimum impact parameter 22 Float_t fSolidAngle; // Solid angle within which incident directions 23 // are distributed (sr) 24 25 Float_t fImpactMax; // Maximum impact parameter (cm) 26 Float_t fImpactMin; // Minimum impact parameter (cm) 24 27 25 28 Float_t fBackTrig; // Number of triggers from background … … 50 53 void SetIncidentRate(Float_t showerrate); 51 54 55 void SetImpactMax(Float_t Impact) {fImpactMax=Impact;} 56 void SetImpactMin(Float_t Impact) {fImpactMin=Impact;} 57 58 void SetThetaMax(Float_t Theta) {fThetaMax=Theta;} 59 void SetThetaMin(Float_t Theta) {fThetaMin=Theta;} 60 void SetPhiMax(Float_t Phi) {fPhiMax=Phi;} 61 void SetPhiMin(Float_t Phi) {fPhiMin=Phi;} 62 63 void SetSolidAngle(Float_t Solid) {fSolidAngle=Solid;} 64 void SetEnergyMax(Float_t Energy) {fEnergyMax=Energy;} 65 void SetEnergyMin(Float_t Energy) {fEnergyMin=Energy;} 66 52 67 void UpdateBoundaries(Float_t energy, Float_t theta, Float_t phi, Float_t impact); 53 68
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