- Timestamp:
- 04/09/01 15:41:33 (24 years ago)
- File:
-
- 1 edited
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trunk/MagicSoft/Simulation/Detector/include-MC/MCEventHeader.hxx
r350 r734 39 39 #include "COREventHeader.hxx" 40 40 41 #define SIZE_OF_MCEVENTHEADER 11 0/* floats */41 #define SIZE_OF_MCEVENTHEADER 117 /* floats */ 42 42 43 43 // @endcode … … 89 89 Float_t Trigger; // 110 floats 90 90 91 Float_t CORSIKAPhs; // Original photons written by Corsika 92 Float_t AtmAbsPhs; // Photons absorved by the atmosphere 93 Float_t MirrAbsPhs; // Photons absorved by the mirrors 94 Float_t OutOfMirrPhs; // Photons outside the mirror 95 Float_t BlackSpotPhs; // Photons lost in the "black spot" 96 Float_t OutOfChamPhs; // Photons outside the chamber 97 Float_t CPhotons; // Photons reaching the chamber 98 91 99 public: 92 100 MCEventHeader(void) {} // default constructor … … 154 162 return ( (Float_t) CorePos[1][ncore] ); 155 163 } 164 165 //get photons at different stages 166 inline Float_t get_CORSIKA (){ return CORSIKAPhs;} 167 168 inline Float_t get_AtmAbs (){ return AtmAbsPhs;} 169 170 inline Float_t get_MirrAbs (){ return MirrAbsPhs;} 171 172 inline Float_t get_OutOfMirr (){ return OutOfMirrPhs;} 173 174 inline Float_t get_BlackSpot (){ return BlackSpotPhs;} 175 176 inline Float_t get_OutOfCham (){ return OutOfChamPhs;} 177 178 inline Float_t get_CPhotons (){ return CPhotons;} 179 156 180 157 181 // transport from COREventHeader to MCEventHeader
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