Ignore:
Timestamp:
09/16/05 12:04:53 (19 years ago)
Author:
tbretz
Message:
*** empty log message ***
File:
1 edited

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  • trunk/MagicSoft/Mars/NEWS

    r7349 r7354  
    33 *** Version <cvs>
    44
    5    * general: added new tutorial macro macros/tutorials/threshold.C:
     5   - general: added new tutorial macro macros/tutorials/threshold.C:
    66     how to calculate the threshold
    77
    8    * general: added a new game. Start it from the interpreter with
    9         MagicJam j;
    10 
    11    * callisto: MBadPixelsCalc now raises an error instead of simply stopping
     8   - general: added a new game. Start it from the interpreter with
     9        MagicJam j; (other games are: MineSweeper, MagicSnake, MagicDomino
     10                     and MagicReversi)
     11
     12   - callisto: MBadPixelsCalc now raises an error instead of simply stopping
    1213     the eventloop if something went wrong. This is necessary for the
    1314     automatic processing
    1415
    15    * callisto: Fixed a bug in the treatment of times in the bad pixel
     16   - callisto: Fixed a bug in the treatment of times in the bad pixel
    1617     treatment. No neighbors have been taken into account, the new
    1718     arrival time was always calculated by the pixels 0 to 5.
    1819
    19    * callisto: Fixed a bug which caused the random and peak-search pedestal
     20   - callisto: The status "unmapped" (for pixel which cannot be interpolated)
     21     got lost when the events were stored by the calibration... fixed.
     22
     23   - callisto: Fixed a bug which caused the random and peak-search pedestal
    2024     extracted with an extractor to be exchanged for the first (roughly)
    21      500 events. (The were simple exchanged in callisto.cc) This bug might
     25     500 events. (They were simply exchanged in callisto.cc) This bug might
    2226     have been introduced in Mars 0.9.4 when the order of calculation of the
    2327     two types of pedestal in callisto got exchanged. The bug only effects
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